Category Archives: Reviews

The Fungus Forest

By Carl Nash & Lee Reynoldson Self Published OSR Levels … 3-4? This adventure details a cave system of eighty or so rooms stuffed full of mushrooms and fungus. There are at least seven major factions running around inside, with … Continue reading

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Incursion of the Chained Devils

By Jeremy Raedan Self-Published 1e Levels 5-7 Three nights ago, strange lights and screams were heard from the local temple of Ishtar (or equivalent in your game, perhaps Loviatar, Xochiquetzal, or even Dionysus.). Most of the lower level priestesses fled. … Continue reading

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Dungeon Magazine #85

Ever-Changing Fortunes By Peter Zollers 3e Level 2 This monster circus (bandits, kobolds, trogs, drow) has several nice little bits going for it. It’s got the usual issues with a lack of focus in the DM text bloating it with … Continue reading

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Things to NOT check out …

Sometimes I buy things and they are not what what I expect and/or don’t warrant their own separate review. I’d been shelving this stuff, but just now ran in to two in a row. Better to jot down a note … Continue reading

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The Witch of Tarriswoods

By John Fredricks Sharp Mountain Games OSR Levels 3-7 Strange creatures threaten the woods just east of the peaceful town of Adela. Many fear that an evil witch has loosed a great curse upon the land. Who will venture forth … Continue reading

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Dungeon Magazine #84

The Harrowing By Monte Cook D&D Level 15 While wandering in the forest you see some dead birds. Following them leads to a cave complex, and then a gate to the demonweb. This is quite a long adventure, taking up … Continue reading

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The Stink of Golanda

By Steve Willett Polyhedron Games OSRIC Levels 9-11 Golanda, the Kingdom of Hope, devoted to the good of its people and all people. It’s knights travel Ropa looking for service in just causes. Its priests roam the continent healing the … Continue reading

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Night of the Mad Kobold

By Dave Olson Cut to the Chase Games 5e Level 1 The town of Cresthill enjoys a favorable location along the winding Graywand River. Trade is good, and the prominent gnomes of House Kelver run most of the businesses to … Continue reading

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Dungeon Magazine #83

Deep Freeze By Cameron Widen D&D Level 2 Joy. An asylum. I’ll put this in the pile of museum and archeology dig adventures I’ve collected. You’re hired to find some missing people who were to deliver supplies to an asylum. … Continue reading

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Smuggler’s Run

By Dylan Held Pick Up & Go Games Crypts & Creatures Levels 1-2 Welcome to Smugglers Run. An adventure designed for four to five players from levels one to two. Smuggler’s Run, once considered the primary pipeline for Corinthean contraband … Continue reading

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