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Dungeon Magazine #125

There’s nothing to see here. Save yourselves! Flee now! The Three Faces of Evil By Mike Mearls Level 3 Part 2 of the Age of Worms adventure path. Surprise! There’s a religious cult! They don’t believe in desecrating any of … Continue reading

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Dungeon Magazine #124

Erik Mona The Whispering Cairn Level 1 Part 1 of a promised 12-part Age of Worms adventure path. And a mixed bag. There’s dungeon where you meet a ghost that wants you to bury his bones with his family. In … Continue reading

Posted in Dungeon Magazine, Reviews | 11 Comments

Dungeon Magazine #120

RELIGION IS EVIL! At least according to this issue of Dungeon, featuring evil cults in every adventure. The Obsidian Eye By Nicholas Logue & Brendan Victorson Level 4 I can be hyperbolic. I know it. But Jesus Christ this adventure … Continue reading

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Dungeon Magazine #119

Dungeon Magazine has conditioned me to throw up in my mouth a little every time I read “the party must race to …” Also, that phrase actually means “linear plot” instead of what I believe to be the more common … Continue reading

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Dungeon Magazine 117

Fallen Angel Eberron By Keith Baked Level 3 A linear adventure inside a glass tower in the Fallen district of Sharn to recover a statue. You’re hired by a rich chick to recover a statue fragment, a hand, stolen from … Continue reading

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Dungeon Magazine #116

Palace of the Twisted King By Phillip Larwood Level 5 Three encounters in an abandoned desert waypost with five menlocks. They do hit & run tactics on the party. It’s trying to create a creepy vibe, and has some decent … Continue reading

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Dungeon Magazine #115

Raiders of the Black Ice Blackmoor By Wolfgang Baur Level 1 Journey through the Black ice to a fortress to rescue from captured villagers. This is done over eighteen pages, with enough content to fill about five or six … … Continue reading

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Dungeon Magazine #114

In this issue dungeon changed formats again. It loses Polyhedron and gets more content. Mad God’s Key By Jason Bulman Level 1 Holy shit! A Dungeon adventure that doesn’t completely suck! If you can accept a Sensoria/Do Right hook, and … Continue reading

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Dungeon Magazine #112

Fair warning: I loved the original adventure. Jesus Christ, please don’t suck. Please don’t suck. Please don’t suck. Maure Castle, Levels 1-4 By Gary Gygax, James Jacobs, Rob Kuntz, Erik Mona Level 12 Maure Castle is trouble. This is a … Continue reading

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Dungeon Magazine #111

You know, these things wear on you but they are trivial to review. Linear, long stat blocks, nothing of substance. Strike on the Rapid Dawn By Frank Brunner Level 15-17 This mini’s combat scenario is in three parts. First is … Continue reading

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