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Monthly Archives: November 2011
I3 – The Dogs of War: Felsentheim
This is a Castles & Crusades adventure, although it can be used easily with any pre-4E version of D&D. This adventure attempts to handle a difficult encounter type: large battles. It presents several battles of increasing numbers and odds culminating … Continue reading
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I2 – Under Dark & Misty Ground: Dzeebagd
This is an adventure for Castles & Crusades, although it can be used with any pre-4E version of D&D. This is a short wilderness based adventure with some strong opportunity for role-playing and culminating in a mini dungeoncrawl and site-based … Continue reading
I1 – Vakhund: Into the Unknown
This is a Castles & Crusades adventure however it can be used with any pre-4E version of D&D. This is a brief story based adventure with significant role-playing opportunities in an interesting setting. It’s marred by an overly verbose style … Continue reading
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U4 – Curse of the Khan
This is a Castles & Crusades adventure however it can be used with any pre-4E version of D&D. Curse of the Khan is a 13 level mega-dungeon that is divided in to three separate but interlinked mini-adventures. The levels are … Continue reading
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U2 – Fingers of the Forsaken Hand
This is a Castles & Crusades adventure, however it can can be easily adapted to pre-4E versions of D&D. This is a ‘proving ground’ for initiates of a cult. As such it is a ‘Running the Gauntlet’ type dungeoncrawl on what is … Continue reading
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U1 – Shadows of the Halfling Hall
This is a Castles & Crusades adventure however it can be used with any pre-4E version of D&D. This is a basic low-level adventure that is well done with several evocative locations and a pretty decent setup. Most of the … Continue reading
S3 – The Malady of Kings
This is an adventure module for Castles & Crusades. It can be used with any pre-4.0 version of D&D. More on that at the end. It has a very very good set up that is spoiled by the verbosity of … Continue reading
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