The Mouth of Mentius

By Gina Marie Funk
Witch Pleas Publishing
OSR/5e/DCC
Level 5

As the ashes of the last battle between Sydonia’s Sidereal Sailors and the Unseen Web settle, the Gods of the Pantheon stir within Mentius. And into this crucible of epic conflict, with the globe’s fate in the balance, come the player characters.

Holy Fuckballs!

This 57 page bat shit crazy adventure uses 55 pages to describe four levels, each with about seventeen rooms, in an “abandoned” power-center of the greco-roman gods. It’s laid out clearly and described well, but fuck all that shit. It is bat shit crazy from start to finish in the best way possible. This is a fucking adventure for level fives!

Look man, I’m gonna do my best here but I’m gonna fail.

There are factions here. This was/is a place of power for the greco-roman gods. Kind of an R&R spot. Being the greco-roman gods, there was a lot of backstabbing, jealousy, cheating, plotting and the like. The place kind of falls, in an epic way. At some point some aliens, who look like thri-kreen, show up on our world and are not secretly manipulating it for the ends of their galaxy-spanning powerful empire. A sorceress finds out, manages to not die, and is now plotting to toss them out. To do that she’s going to tap in to the power of the place, which is currently being limited by an artifact on the lowest of the four levels, along with her space-pirate minions. They’ve just finished a big battle which has broken the back of the alien dudes in the complex. “Wow, that’s a lot Bryce!” Fuck you man, I’m just getting started! She’s also got allies in the Blackfire goblins, who the aliens have started a rebellion in as a last desperate act. Also, they have a couple of spies in her inner circle, including a lover and a daughter. And then, of course, the gods have various feuds and plots going on. The party can get mixed up in ALL of this, leading to various outcomes, some of which might result in the party having power bases in the complex, as in Domain play bases, at the end. Before I got in all this the adventure noted fifteen  to twelve sessions of play with the party potentially rising to nine. “Pfft!” I thought, “that’s bullshit.“ Then I got in to all of it. Fuck me man, this thing GOES HARD. (Spoilers: Mankind/Spiderkind left the gods behind for a reason; almost every outcome is better if the gods gets fucked over hard. Don’t trust a word they say. Or, do, just know they don’t give a fuck an will, in the end, fuck over mortals fuck shit over.) Oh, hey, check that, I mean the best outcome is prob just killing everyone in the place.

During my review process I go through the thing, copying and pasting examples of shit I see, good and bad. This is from the very first room, the entrance “Rusted iron gates, cyclopean in size, leading into a palatial wall. Flanked by stained, cracked statues of the 12 Gods of the Pantheon, in knee-high water. Stairs lead to the gates, submerged in up to 40’ of sea water. A cave octopus ambushes from a 80’ deep sinkhole at the foot of the stairs.” Cyclopean, ruster, palatial. Flanked, cracked. Great use of words to paint a picture. Not every room is like this, but more than enough of them are, in a terse format, to make the impact of room after room felt. 

Further, looking at the overall encounter, this great water filled pit partially submerging the stairs you need to use, and the watch in the water lurking there, setting up a reimagined Moria scene. EVen the whole 80 foot deep thing, with a place for the creature to flee to when morale breaks and hiding his treasure in lair. Treasure? The Crown of King Hyperion and the Sunbeam Banded Mail. Good use of banded mail in greco-roman theming. Oh, also, that mail? “it depicts Helios bedding a woman on the breastplate.”  yeah yeah, coins and shit also, but golden magic crown and sunbeam banded mail that sheds lght? Count me in!

Strong fantasy vibes here. Strong grec-roman vibes. And some of that weird technology shit. Space pirates in a space trireme floating off the ground. Blaster rifles. The spider aliens have armed the goblin rebels with blaster rifles. “12’ tall mantid with 8 spider-like limbs and an arachnid head with massive mandibles. Clad in iridescent high-tech armor, it wields 4 plasma swords.” I know this is a turn off for some of you, but, man, it rocks and I don’t think it goes too hard. Maybe a bit Thundarr, if you lean a little more fantasy.  This is., by farm the wackiest thing “A stone-faced time traveler from 1980s America with a mane of dark hair, eyepatch and sleeveless shirt. Lover of Pele and Magic User with a lionness cub familiar, Spoon.” That one goes a little hard, but s by far the worst of it. 

There is so much here to negotiate your way through, literally and figuratively. Sure, you can talk to some people. Other attack first and may take captives. In other areas we get to the figurative, with obstacles and scenes to pick your way through and find solutions, or those pseudo set-pieces, like the entrance octopus. Venus is trapped under the net of Hephaestus. Wanna talk with Jupiter and do something for him? Underwater sections. Circe. The Kraken. And man it all fits in well and doesn’t come across as just being tossed in out of nowhere. 

If you can handle the techno influence of the space pirates then this one is a no fucking brainer. I lost count of how many mythic figures, and even gods, you could get to stabbin if circumstance or whim calls out to you. It mentions Thracia and Dark Tower in the marketing and those vibes are spot on. 

I am SO fucking down! Complex mid level adventuring.

This is $16 at DriveThru. There’s no fucking preview! That’s a crime against humanity! Show a couple of rooms to us before we buy so we can know it’s a good fit!

https://www.drivethrurpg.com/en/product/578722/the-mouth-of-mentius-ose-pdf?1892600

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12 Responses to The Mouth of Mentius

  1. Another Anonymous Asshat says:

    Wow, I’m surprised that an adventure tagged for both OSE and 5e gets a Best rating, given most are just 5e slop with minimal effort at OSE conversion. Level 5 in both systems are not commensurate power levels, nor is either commensurate with DCC for that matter.

    But sounds like this designer might be part of the small segment of 5e-ers who are gaining some level of OSR sensibilities, and while I’m sick of 5e as a system, the existence of these kinds of products can only be a good thing.

    • Lycaon says:

      If you check the different versions (they are sold separately, which is a good sign for being ACTUALLY fitted for each system), they mention different level ranges: 5-10 for OSE, 5-13 for 5E, and 4-7 for DCC.

      The product description over at DTRPG suggests connecting this with Caverns of Thracia or the Isle of Dread, which at least hints at the possibility of a genuine appreciation for old-school adventuring.

      • Another Anonymous Asshat says:

        So maybe an old schooler reaching out to 5e-ers?

        Yeah, now that I’m actually looking at it on dtrpg, seeing separate products bodes well for this designer actually knowing what they’re doing. I’m kinda curious how the conversion was handled and if it’s able to keep things tense for 5e characters without every fight turning into a massive slog.

        Personally not the biggest fan of aliens in my fantasy settings, but Bryce’s review convinced me to put in some money to get the adventure, and support and encourage the designer (looks like her first publication?).

  2. Nope says:

    $16 for a 56 page pdf? Dream on dude

  3. The Middle Finger Of Vecna says:

    The good – Distinctly different products for different rule systems and not the usual one size fits all, or system-neutral, slop/garbage that many designers do these days.

    The good – what looks like a genuinely quality product.

    The not-so-good – The price. I have no issue with anyone trying to make money but 16$ is a bit steep

    • Lycaon says:

      What’s the correct price for a great 56-page adventure apparently customized for three different systems? G1 (10 pages) sold for, what, $5? Which is $25 adjusted for inflation.

  4. Really? says:

    The value is in the creative work, not the paper. There’s been a significant financial investment in art for this, even if you don’t ascribe any value to the words. Fair enough if other creators want to give their work away at a loss, as so many generously do, but that’s not something we’re entitled to expect. I don’t think it’s a bad thing that some talented people want to make a bit of money for producing something good.

    This clearly isn’t a cynical cash grab: it’s $16 for the basis of maybe 60 hours of quality entertainment for 6 people (if Bryce is right about it being good).

    I have no connection to the creators of this – I just think this complaint is nuts.

  5. Sevenbastard says:

    I would pay $16 for a great 56 page PDF, but because this one has aliens and Greek Gods, even though it got a good review, I know im not going to run it so the price is too high.

    I think the price might slow volume of sales. You have to want it at $16. At $9 you might pick it up just because.

    • Tom H. says:

      Yeah, price as a barrier is the camp I’m in. Cheap things are easy to throw in the cart, something that’s double digits for an adventure I’m not likely to run and am getting just to read or look for inspiration / stealable bits in isn’t – *maybe* add to wishlist and see if it ever goes on sale.

      I own thousands of files on DTRPG (sad! although the majority might be freebies); looking through this year’s orders, what I spend double-digits-of-dollars on are:

      * five or six hardcopies of rulesets / expansions / supplements / settings
      * half a dozen old print publications that are now being released in PDF
      * a couple of large bundles from other sites that happen to be delivered on DTRPG

      The price isn’t unreasonable at all, but it’s not justified for me.

      • Bryce Lynch says:

        I understand the pricing comments, deeply. I think we are unwilling to toss around money because of the generally poor quality of adventures. Why take a chance with $16 for something that will most likely be crap? It’s easier to spend a few bucks knowing that the odds are against you. And, also, I stand by my statement that I’l willing to spend a lot for something GOOD, even in PDF form. It is a hard physiological issue.

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