Monthly Archives: December 2011

Tales of the North – The Ordan Valley

This is a small regional module that details a home base in the Ordan valley and five short adventurers in this borderlands area. A small wilderness map is provided, about 12 miles by 12 miles, along with a wandering monster … Continue reading

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The River Queen

This is a small wilderness area adventure that can probably be completed in one session. It has several touches of whimsy and classic fantasy which I really enjoyed, although the core villain fell flat for me. A river barge did … Continue reading

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Outpost of the Ogre Overlord

It’s a simple mission. Ogres are attacking civilized lands! Go stop them! Simple maybe, however the introductory text takes almost two pages to deliver it. This is but one of several problems to an otherwise good homage to the G1, … Continue reading

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The Legend of Jub Jub Lake

This is a short adventure. The intro/backstory is interesting however that’s not enough to overcome the brevity and plat nature of the adventure. Not by far. Once upon a time there was a great bird who lived in the mountain, … Continue reading

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Hell House

This is a VERY basic adventure without much imagination behind it. It essentially amounts to a map with a list of devil-themed monsters, set in a house that is not described. Out in the wilderness sits a large house. It … Continue reading

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The Fallen Fane

This is a hex-crawl, on a much smaller scale, through an ancient forest with a small temple at the end. Most of the encounters have some sort of twist. It’s going to require some significant prep work prior to play, … Continue reading

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Bone Mountain

This is a PDF-only module that centers around a mountain full of gold nuggets and bones. It strongly invokes a homebrew environment, in a good way, and has many strange & new encounters. There’s a sense of whimsy and weirdness, … Continue reading

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The Hidden Serpent

This is mid-sized dungeoncrawl is a tribute to B1. It’s really a raid on the fortress home of two adventurers. The maps are a little more complex than a lair dungeon and there’s a decent number of tricks to keep … Continue reading

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Wrack & Rune

This is a non-traditional adventure that focuses around the salvage of cargo from a sunken ship. It’s a very open-concept type of exploration that probably has more in common with a hex crawl than a traditional dungeoncrawl of wilderness adventure. … Continue reading

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Wrack & Rune

This is a non-traditional adventure that focuses around the salvage of cargo from a sunken ship. It’s a very open-concept type of exploration that probably has more in common with a hex crawl than a traditional dungeoncrawl of wilderness adventure. … Continue reading

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