Thanks for the shout-out. I hope it is received well. Rewriting and editing my old posts into a single book allowed me to make the whole thing flow a lot better than the original.
I need to finish my darn launch page this weekend...we got one rolling out soon too for 3 winter-themed adventures rolled into one. Yours sounds interesting Robert! Looking forward to it.Thanks for the shout-out. I hope it is received well. Rewriting and editing my old posts into a single book allowed me to make the whole thing flow a lot better than the original.
It is by far the most popular post on my blog. Despite the first one being up since 2009, it still gets thousands of views per year.
On the demise of adventure designing in general, The Alexandrian's recent post is withering.
The version of Lost Mine of Phandelver found in The Shattered Obelisk is largely identical to the original, and it therefore remains a good Tier 1 campaign… mostly. The problem is that the designers have, in fact, made a bunch of minor changes, and, as far as I can tell, every single one of them makes the adventure worse.
Imagine you’re looking at Michelangelo’s David, but somebody has decided it would look better if they spraypainted some random graffiti on it. Fundamentally, it’s still Michelangelo’s David. It’s a masterpiece. But the graffiti seems problematic, right?
This is how I feel about the Goodman Games additions to B1.The version of Lost Mine of Phandelver found in The Shattered Obelisk is largely identical to the original, and it therefore remains a good Tier 1 campaign… mostly. The problem is that the designers have, in fact, made a bunch of minor changes, and, as far as I can tell, every single one of them makes the adventure worse.
Imagine you’re looking at Michelangelo’s David, but somebody has decided it would look better if they spraypainted some random graffiti on it. Fundamentally, it’s still Michelangelo’s David. It’s a masterpiece. But the graffiti seems problematic, right?
Looks like WotC is close to hitting rock-bottom. They have totally lost the plot. Time for a "renaissance" to remember what was lost? Each generation must rediscover truth.
Given that having a map doesn't hurt Trads, and it is essential for Classic/OSR, does it make sense to make products that can't be used by both communities? As someone who converts Trad-heavy modules for my Classic home game from time to time, I really don't think it would be that hard to make products that cater to both.Since WotC is basically run by neo-trads, I wouldn't count on a renaissance coming from them. More likely they'll drop classic elements entirely: instead of doing a better job creating keyed dungeons, they may ask themselves, "if we don't need keys, do we even really need maps?"
A neo-trad DM can make a post ( https://www.reddit.com/r/dndmemes/comments/126204y ) that bashes Arbiter of Worlds while recommending The Lazy Dungeon Master, and all it does to me is make me want to read Arbiter of Worlds more (since I know I disagree with The Lazy Dungeon Master's approach).
Given that having a map doesn't hurt Trads, and it is essential for Classic/OSR, does it make sense to make products that can't be used by both communities? As someone who converts Trad-heavy modules for my Classic home game from time to time, I really don't think it would be that hard to make products that cater to both.
Dude worked for a shitty person for a year. Without more, I'm not going to consider them tainted for life.Oh yikes. I wish you hadn't sent me down that rabbit hole.
Milo, eh?...
yeah, no
fuckit, ACKS is still very cool. hatetheartistnottheart hatetheartistnottheart hatethe...
Oh yikes. I wish you hadn't sent me down that rabbit hole.
Milo, eh?...![]()
Apropos of nothing, it is more than a year since we last saw Prince here.
Apropos of nothing, it is more than a year since we last saw Prince here.
Cancel culture was/is the Salem Witch Trials of the past decade. Youth seizing power via social media. Targets were both the living and dead. Total poison to society.