Beoric
8, 8, I forget what is for
Necropraxis just posted a review of the 2024 PH, mostly focused on its art.
It does not look awful. The cover is nice.Necropraxis just posted a review of the 2024 PH, mostly focused on its art.
Honestly, just being remotely organized would make it an improvement on the last one.Ugh, WotC money grab. Hard pass from me, no matter how pretty the art.
5.5e. They keep pointing out that it's "backwards compatible" with 5e - a new edition would not be doing that. The changes bring to mind the changes of 3 to 3.5 (i.e. a rules clean-up, more than anything)I'm still not clear if this is supposed to be 5.5e or 6e.
Ah, I see it wasn't in the books.Although that doesn't explain why they don't get eaten. Maybe they are poisonous while young, and only edible when fully grown? I don't remember, was the "meat's back on the menu" scene in the book, or just in the movie?
I think the big smoking gun is that an inordinate amount of players these days use apps instead of books - half of my current players don't even own a base PHB. The apps do all the calculating for you, gathers all the splatbook materials together in one place, tracks everything, notates everything, references quickly through hyperlinks, is always with you on a phone... there's very little incentive for players to even use paper anymore, let alone paper reference books.I expect that sales of DMGs and PHBs are down, because most interested people already have them
Sure, but that can be monetized using subscriptions - and I understand that the plan is to monetize it. A lot of people are disgruntled by this, but I think it is fair game, if you are providing electronic tools for an indefinite period, that you should be permitted to charge for them. You can own a book, the printing and distribution of which is a sunk cost by the time you buy it. You can't really expect to own access to a tool on WotC's website for ever and ever, and also expect them to bear the cost of providing that service forever and ever.I think the big smoking gun is that an inordinate amount of players these days use apps instead of books
Well, it's exactly what they're doing with Beyond and 5.5e, so looks like you and they align.Sure, but that can be monetized using subscriptions - and I understand that the plan is to monetize it. A lot of people are disgruntled by this, but I think it is fair game, if you are providing electronic tools for an indefinite period, that you should be permitted to charge for them. You can own a book, the printing and distribution of which is a sunk cost by the time you buy it. You can't really expect to own access to a tool on WotC's website for ever and ever, and also expect them to bear the cost of providing that service forever and ever.
So maybe a subscription service is the way to save D&D as a brand, by ensuring that Hasbro has continuing revenue from it. Hell, I used to pay for WotC's shitty online 4e tools, and would still be paying for them it they were available.
Yeah, that whole pay thousands of bucks to be celebrity DM'd in a castle all weekend... I mean, the Euro-grogs on this very site get together every year to do that for, I'm guessing, several thousand euros less every damn year, and probably have a lot more fun. (A little peaved they started doing that the second I left Europe, but hey, maybe they were celebrating getting de-colonized?)EDIT: Case in point.
I once joined in on a paid session as a player to check out all the hulabaloo. Cost was $25/person, session lasted about 4 hours. It was... unremarkable. The DM had some chops, sure, but nothing beyond what a DM who has been playing for a few years would already have. Their pre-made materials were decent, about what I'd expect, but all-in-all not really worth it. My biggest gripe is that the session was just generic as all heck and too short to be a proper adventure, so I can't really look back on it fondly.I seriously still can't believe dudes/dudettes/other are getting paid more than beer'n pizza money to DM.