HypthtcllySpkng
*eyeroll*
Asked me not to what?
Specifically, if a player asked you not to include things in your game without regard for their choices, even if they'd never know; would you still do it?
Asked me not to what?
Jones said:1. the more practice people have performing some activity the better they become at performing it.
Many of the activities performed during source code comprehension (e.g., reasoning about sequences of events and reading) not only occur in the everyday life of software developers but are likely to have been performed significantly more often in an everyday context. Using existing practice provides a benefit purely because it is existing practice. For a change to existing practice to be worthwhile the total benefit has to be greater than the total cost (which needs to include relearning costs),Aristotle Meta-physics book Ii said:Our attitude towards what we listen to is determined by our habits. We expect things to be said in the ways in which we are accustomed to talk ourselves: things that are said some other way do not seem the same to all but seem rather incomprehensible. . . . Thus, one needs already to have been educated in the way to approach each subject.
Jones said:2. When performing a task people make implicitly cost/benefit trade-offs. One reason people make mistakes is because they are not willing to pay a cost to obtain more accurate information than they already have (e.g., relying on information available in their head rather expending effort searching for it in the real world). While it might be possible to motivate people to make them more willing pay a greater cost for less benefit the underlying trade-off behavior remains the same,
Jones said:3.people’s information processing abilities are relatively limited and cannot physically be increased (that is not to say that the cognitive strategies used cannot be improved to make the most efficient use of these resources). In many ways the economics of software development is the economics of human attention.
10 Commandments of C Programming said:Thou shalt make thy program's purpose and structure clear to thy fellow man by using the One True Brace Style, even if thou likest it not, for thy creativity is better used in solving problems than in creating beautiful new impediments to understanding.
I had to look this up, because of various reasons. It certainly seemed credible. Well done."THERE IS NO MAGICAL ELEPHANT CHAINMAIL"
-Gary Gygax D&D D.M.G 1e
Still waiting for that "Greater D&D" blog post Melan!I had to look this up, because of various reasons. It certainly seemed credible. Well done.
I had to look this up, because of various reasons. It certainly seemed credible. Well done.
I am making great strides in Papers & Paychecks, and I am not to be disturbed!Still waiting for that "Greater D&D" blog post Melan!
(Also, have you won Nox Archaist yet?)
YOU MUST COMBINE IT WITH LINES RECITED BY BRIAN BLESSED!!!Now, I am suddenly thinking about an all-caps GYGAXIAN PROCLAMATIONS GENERATOR.
THAT WOULD BE SO AWESOME!!!That's a wonderful notion Beoric.
Let's have a Kickstarter for "BRIAN BLESSED RECITES THE AD&D DUNGEONS MASTER'S GUIDE!"
I am often convinced by friends to give new systems a try, and the fun is in experimenting with these systems, seeing how they work to shape our agency within the campaign, being fluid and flexible in adapting to the system such that one acquires greater facility with it over time, etc. The novelty and acquisition of facility with, but not necessarily mastery of,the system are key components of what makes doing this fun.
Or, y'know, just run it in the system they're used to and convert on the fly. Just stat out the boss monsters. I ran BECMI adventures for years in 1, 2 and 2.5e. It was never an issue. Race as class and demoralizing level caps were just uch. Also no spells for 1st lvl Clerics? No thankyou.
My experience is that the thieves always live the longest and get to do a huge portion of the scouting/adventuring. I think older editions actually favor thieves!?!
I'm with @Beoric, some hand-holding may be in order at first. Also, there is no shame in running at 1st level (it's also exciting as hell trying to get out of the dungeon in a mad scramble once the inhabitants have figured out you are there).
Also...welcome back @The Heretic !