SQART

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Not much time for drawing lately, but I did manage to banged this out in 20 minutes. It a very modern-cinematic cliche composition, but I was inspired by the interesting line-work in these pieces by Alexander Edwards.

Cue the "I'm a badass" slow motion walk towards the camera...

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Sloppy horror-practice.

NdZYb2u.jpg


Sometime I just want to bang something out quickly just to get it out of my system. It's a right-and-proper splash of cold water on your face when you imagine something "so brilliant", and it comes out looking like its idiot inbred cousin. It's a handy reminder to one's self of what you can't draw (yet). :p
 
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Sloppy horror-practice.

NdZYb2u.jpg


Sometime I just want to bang something out quickly just to get it out of my system. It's a right-and-proper splash of cold water on your face when you imagine something "so brilliant", and it comes out looking like its idiot inbred cousin. It's a handy reminder to one's self of what you can't draw (yet). :p

But this is rad! I would use this in an adventure!
 
You are being too generous...and I can prove it.

The curvy/reflective thing in the foreground...is nothing! Just a placeholder for a figure, or a shield, or something to block the skeleton's feet.
:)

...but thank you very much for the encouragement. I want to draw, but I just don't have the time to polish anything up for that last 20% (which takes 80% of the time). Quick sketches to relax is all I can squeeze in at the moment.

Here's another unfinished one: Eowyn and the Lord of the Nazgul (after a painting by Donato Giancola except with an extra helping of "Wonder Woman"). Almost always, I have an idea or notion I'd like to practice...and once that's done my drive to finish the details goes with it---or, as in this case, I screw up the original pencils trying to "improve it" and haven't got the heart to deconstruct and redo it.

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Utter non-sense...because, as we all know, nothing says D&D more than a monkey-orc riding a rhinoceros along the beach at sunset.

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Two version of a giant moth attack (mangling a Peter Mullen DCC piece) as I stumbling around learning perspective.

In the first, the moth is tiny and in front of the fighter (oops!), and in the other it's huge and behind him as intended.
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To me, the first one looks huge and behind him.
Definitely my intent, but then...after it was all done...my brain flipped it and I can't un-see him getting ready to swat it! :p

So I GIMP'd some overlap to fix it.
 
A certain famous fighter/magic-user (using a photo reference)



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