Evard's Small Tentacle
*eyeroll*
So, I have gotten the "new campaign" bug ( a periodic infection that ends up often in ruin, with half baked ideas, maps, and word documents, often ending in some other new campaign bug). The premise being as follows:
- A cataclysmic war that ended when the Emperor opened a portal to hell and summoned demons to win the war.
- Unfortunately said emperor, retinues, and allies had to flee since said demons were uncontrollable, and took over most of the continent.
- Most of the populace are now subjugated in walled cities and primarily held as cattle/resources/entertainment.
- the PCs are descendants of the Emperor/Retinue who have been surviving in some remote location.
Starting point:
- Remnants of some ancient city out in some remote area (desert??/underdark?/other?) where the survivors fled to.
- Inside out conceptually...start with the PCs knowing little (what do they know?) and primarily exploring the ruins of the city
- From there they can "explore" the world as they see fit (What is the motive?- wards failing?).
Some Questions:
- What is their current base? factions? structure? how do classes tie in?
- What is out there? It is bleak enough as is, need to had a dollop of hope (i.e., potential allies)
- Any products you can think of that I can retrofit into this?
- Open to any and all thoughts and ideas (including how awfully sucky all this is!)
- A cataclysmic war that ended when the Emperor opened a portal to hell and summoned demons to win the war.
- Unfortunately said emperor, retinues, and allies had to flee since said demons were uncontrollable, and took over most of the continent.
- Most of the populace are now subjugated in walled cities and primarily held as cattle/resources/entertainment.
- the PCs are descendants of the Emperor/Retinue who have been surviving in some remote location.
Starting point:
- Remnants of some ancient city out in some remote area (desert??/underdark?/other?) where the survivors fled to.
- Inside out conceptually...start with the PCs knowing little (what do they know?) and primarily exploring the ruins of the city
- From there they can "explore" the world as they see fit (What is the motive?- wards failing?).
Some Questions:
- What is their current base? factions? structure? how do classes tie in?
- What is out there? It is bleak enough as is, need to had a dollop of hope (i.e., potential allies)
- Any products you can think of that I can retrofit into this?
- Open to any and all thoughts and ideas (including how awfully sucky all this is!)