5e - why you think it sucks, and why you're wrong

The1True

8, 8, I forget what is for
I was getting into for a while with techbros, who kept trying to tell me I could be replaced/assisted with an LLM
Ah, but the machine came for the blue-collar working man last time. THIS TIME, the AI is very much coming for the doctors and lawyers, my friend. My brother has been advising his interns to stear away from GP and take up specialist positions at the hospital instead.

My colleagues and I in digital art and animation are rightly concerned as well. It's not apocalyptic (yet), but it's pretty damn serious.
 

Beoric

8, 8, I forget what is for
I'm with you on your points, but this drum has been beaten to death around here. Semantics are not the problem. The problem is that people think "AI" (or whatever you choose to call it) is some sort of magical, infallible "automate all the digital shit" button.

I have always seen what we call "AI" presently as being a solution in search of problems - and playing D&D online is not a "problem" right now.
The semantics are part of the reason people think these things are actually intelligent. The "artificial" part of artificial intelligence make people think they are an actual intelligence, artificially created.

And they just won't grok that LLMs, for instance, are a dead end on the way to developing artificial actual intelligence. I've had way too many conversations where the rebuttal to my pointing out the limitations of these things is, essentially, that they will eventually spontaneously develop actual intelligence, and [spooky voice] "how would we know?".

That being said, I've since mastered the mentality of improvisational adaptation and the "it was supposed to be like that all along" pivot mindset, so the damage is certainly lessened now compared to my younger days. But still, a module is meant to be fought by the players, not meant to be fought by the DM.
Yeah, you still have to read the miserable things. I've stopped doing that.

Problem: DM's aren't where the money's at, the millions of Players are. How can we get at that sweet sweet Player money?
Solution: AI!!!!!!111111one
Profit.
Problem: The only people spending money on our products are DMs.
Solution: Make DMs superfluous.
Profit?
 

DangerousPuhson

My my my, we just loooove to hear ourselves don't we?
The semantics are part of the reason people think these things are actually intelligent. The "artificial" part of artificial intelligence make people think they are an actual intelligence, artificially created.
Yeah, but you're preaching to the choir. Everybody here knows this already, which is why I'm quick not to get mired in the semantics of the term.

Show of hands: who here believes AI is actually intelligent?
 

squeen

8, 8, I forget what is for
I think the expectation is that when AI could start to self-train (I'm being vague here because I forget the actual mechanic) it would take off in capabilities so that, like the very weak Turing Test, we'd have trouble distinguishing it for actual intelligence because we can't really quantify our own "real" intelligence.
 

The1True

8, 8, I forget what is for
Show of hands: who here believes AI is actually intelligent?
I dunno, there are primates and cetaceans with higher IQ's than functioning adults with paying jobs. I was listening to a jail-broken, AI boyfriend on CBC the other week that frankly sounded more intelligent than most of the idiots I've seen on YouTube recently. What I'm saying is there are some really dumb motherfuckers out there allowed to operate heavy machinery and vote...
 

Beoric

8, 8, I forget what is for
I think the expectation is that when AI could start to self-train (I'm being vague here because I forget the actual mechanic) it would take off in capabilities so that, like the very weak Turing Test, we'd have trouble distinguishing it for actual intelligence because we can't really quantify our own "real" intelligence.
Sure, but I understand that what they are finding when they let LLMs self-train is that it gets dumber and dumber because it is also ingesting the content it and other LLMs generate, including all the hallucinations.

There was a thing happening on Twitter a few months ago where AI propaganda bots started arguing with each other, without any humans being in the conversations whatsoever. I don't think their conversations got more intelligent as they went. Also, I hate to think how much power those pointless conversations required. LLMs come with some serious environmental externalities.

Really, there will be no such thing as effective self-training until the AIs actually understand the concepts that are used to train them. And LLMs are just a dead end on the road to that. All LLMs really did was prove the Turing test was insufficient to identify actual intelligence.
 

DangerousPuhson

My my my, we just loooove to hear ourselves don't we?
It will happen in our lifetime. Technology advances at an exponential rate, not a linear one. Individual improvements can happen overnight that flip the entire zeitgeist on its head and lead to a burst of rapid innovation. Compare the cell phones of 20 years ago to the phones of today, or the PCs of 20 years ago to the PCs of today, compare electronics before semiconductors to afterwards, pre vs. post internet, etc... now apply that same progression to AI, and we should see a similar distinction.

ChatGPT and its ilk are still just in the "vacuum tubes and punch-cards" phase of a brand new technology - give them a decade and I bet your opinion will have changed; give them three decades, and I'll bet they'd be unrecognizable/incomprehensible to our minds today.
 

The1True

8, 8, I forget what is for
incomprehensible to our minds
My understanding is that they're already incomprehensible. As in the people who are building these things can no longer follow their though processes. (I use the word "thought" taking into consideration our above conversation.)
 

squeen

8, 8, I forget what is for
I always disliked neural nets for the same reason: no underlying model, just gain fitting to I/O like fitting a polynomial to data. There is no associated insight about the process.
 

DangerousPuhson

My my my, we just loooove to hear ourselves don't we?
My understanding is that they're already incomprehensible.
Oh I just meant incomprehensible more like "unrecognizable".

Like how if you were to go back in time to the 1950s and show them an iphone15, they'll be all like "you mean to tell me that thing is a telephone? But there's no rotary dials. Where are the wires? How do you connect to the operator?". Then you try to explain how it incorporates video, satellites, wi-fi, and the internet, and they burn you at the stake as a witch.
 

robertsconley

Should be playing D&D instead
So I typed in the initial scenario from post #635 and got this with the latest version of Chat GPT.
--------------------------------------------------------------------------------------------

You said:
I am roleplaying a 4th level AD&D fighter and currently in a dusty, cobwebbed room. A goblin stands on a stool. Exits lead West and North."

ChatGPT said:

The goblin standing on the stool glances at you with a sneer, a glint of challenge in its eyes. Its small, grimy hands clutch a crude dagger, and it appears to be keeping watch over the room. Cobwebs drape from the ceiling, and the smell of musty air fills your nostrils.
What would you like to do next?
4o

You said:
I want to talk to the goblin.

ChatGPT said:

The goblin looks at you warily as you approach, its beady eyes narrowing. It shifts on the stool but doesn't immediately lash out. You can see its grip tightening on the dagger as it watches you closely.
What do you say to the goblin?
4o

You said:
Throw down your weapon and move away from the door or I will kill you as I brandish my sword menacingly

ChatGPT said:

The goblin's eyes widen as it sees your sword gleaming in the dim light, and it hesitates for a moment, glancing between you and the exits. It lets out a low growl, but fear is evident in its voice as it responds.
"Y-you don't scare me! But... maybe we don't need to fight. What do you want?"
It remains standing on the stool, still gripping its dagger, though it's clearly reconsidering its options.
What do you do?
4o

You said:
I tell him to Move now and we don't fight.

ChatGPT said:

The goblin, clearly shaken by your command and the threat of your sword, glances at the exits again. With a growl of frustration, it steps off the stool and slowly backs away toward the far side of the room, lowering its dagger but not fully releasing it.
"Fine! I'm moving, but don't think I'm scared of you!" it hisses, keeping a wary eye on you as it retreats.
The path to the west exit is now clear, with the goblin still keeping its distance.
What do you want to do next?
4o

You said:
Keeping an eye on the goblin I open the North door and looking through

ChatGPT said:

With the goblin still keeping its distance, you carefully open the north door while maintaining a watchful eye on it. The old wooden door creaks loudly as you push it open, revealing a dark hallway ahead. Dust swirls in the air as the light from the room behind you barely penetrates the gloom.
The hallway is narrow, with stone walls covered in grime and cobwebs hanging from the ceiling. You can make out faint footprints in the dust on the floor, suggesting recent movement. The corridor stretches northward into darkness, though you can't see far without a light source.
What would you like to do?
4o

You said:
I close the door behind me ignite a torch and then put it on the ground. I then spike the door behind me so the goblin can't follow me.

ChatGPT said:

You swiftly close the door behind you, muffling the sounds from the room with the goblin. With practiced efficiency, you ignite your torch, its warm light illuminating the dark corridor. The shadows retreat slightly, revealing more of the dusty, narrow hallway. You place the torch on the ground for better visibility.
Taking out a spike and hammer from your gear, you drive the spike into the door frame, securing it tightly so the goblin cannot follow. The metallic clank of the hammer echoes slightly in the corridor before fading into silence.
The hallway stretches ahead into the darkness, now faintly lit by your torch. The faint footprints in the dust still lead deeper into the corridor.
What do you do next?
4o

You said:
I pick up the torch and with sword in hand I proceed up the hallway keeping an eye out for trap.

ChatGPT said:

Torch in one hand and sword in the other, you cautiously advance down the narrow hallway. The flickering light from the torch dances off the grimy stone walls, casting long shadows. You move slowly, scanning the floor and walls for any signs of traps — pressure plates, tripwires, or anything out of the ordinary.
As you proceed, you notice something ahead: a faint metallic glint in the dust on the floor, just a few feet in front of you. It looks like a thin wire stretched across the hallway at ankle height, partially obscured by dirt and grime.
What do you want to do?
4o

You said:
I carefully step over the wire and continue down the hall.

ChatGPT said:

You carefully lift your foot and step over the thin wire, avoiding the potential trap. After ensuring you're clear of it, you continue down the dimly lit hallway. The further you go, the dust thickens, and the smell of stale air intensifies.
After a short distance, the corridor widens into a small chamber. The chamber is sparsely decorated, with old, rotting wooden furniture—perhaps remnants of a guard post or storeroom. In the center of the room, a large chest sits half-buried under debris, its lid slightly ajar. Cobwebs hang from every corner, and the air feels heavy, as if the room hasn’t been disturbed in years.
What do you do?
4o

You said:
I look around for any exits or secret doors.

ChatGPT said:

You carefully scan the room, holding your torch high to illuminate the walls and corners. As you move, you inspect the stone walls for any cracks or irregularities that might suggest a hidden door or passage. The furniture, though decrepit, doesn't seem to hide anything obvious.
After a few minutes of searching, you notice a faint draft coming from the far corner of the room where the cobwebs are thickest. Upon closer inspection, you see a small, nearly imperceptible seam in the stone wall. It could be the outline of a secret door.
What do you want to do?
4o

You said:
I note it and go to the chest.

ChatGPT said:

You make a mental note of the potential secret door and turn your attention to the chest. The old, half-buried chest sits before you, its lid slightly ajar, revealing a glimpse of something inside. The wood is dark and rotting in places, and cobwebs cover much of it, suggesting it hasn’t been opened in a long time.
Cautiously, you approach, keeping an eye out for any signs of traps. The chest doesn't immediately appear to be rigged, but it’s always wise to be cautious with such things.
What do you do?
4o
 

robertsconley

Should be playing D&D instead
You said:
I use my sword to poke a hole in the rotted wood and look inside.

ChatGPT said:

Using the tip of your sword, you carefully poke a hole through the rotted wood of the chest. The brittle wood gives way easily, cracking and crumbling under the pressure. You widen the hole enough to get a clearer view of what's inside.
Peering through the hole, you can make out several objects in the chest: a few glimmering coins and something larger, partially wrapped in a tattered cloth. The coins appear to be a mix of silver and gold, though it’s hard to tell exactly how much. The wrapped object could be a weapon or some kind of tool, though it’s difficult to discern through the cloth.
The chest still sits there, its contents now partially revealed.
What do you want to do?
4o

You said:
I carefully open the top of the chest with my sword.

ChatGPT said:

You carefully slide your sword under the edge of the chest's lid and pry it open, making sure to keep a safe distance in case of any traps or surprises. The lid creaks as it opens, dislodging a cloud of dust and cobwebs into the air.
Once the chest is fully open, you get a clearer look at its contents. Inside, you see a small pile of silver and gold coins—about 50 in total—and the larger item wrapped in the tattered cloth. Unwrapping the cloth reveals a finely crafted dagger with a dark, gleaming blade. It looks much better maintained than the rest of the chest’s contents, suggesting it may be enchanted or of high quality.
There is nothing else of immediate note in the chest.
What would you like to do?
4o

You said:
I sheath the dagger on my belt and put away the coins and then head over to the secret door. I carefully examine it for traps.

ChatGPT said:

After securing the finely crafted dagger to your belt and pocketing the coins, you approach the secret door with renewed caution. You hold your torch close to the seam in the wall and run your hands along the edges, carefully inspecting the surface for any hidden mechanisms or traps.
As you examine the area, you notice a slight indentation in the wall near the seam—a small pressure plate, cleverly concealed. It seems likely that pressing it would open the door, but there’s no obvious sign of any connected trap. Still, it's always wise to be cautious.
What would you like to do next?
4o

You said:
I activate the pressure point with my sword standing to one side.

ChatGPT said:

You carefully position yourself to the side of the door, out of the direct path of anything that might happen, and use your sword to press the small pressure plate. There’s a faint "click," and the stone door shifts slightly, a grinding sound filling the air as it slides open a few inches, revealing a narrow passage beyond.
No traps seem to have been triggered, and the passage beyond appears dark, with the faint smell of dampness wafting out. The walls of the passage are made of rough stone, and the air feels cooler than in the chamber.
What do you do?
4o

You said:
I carefully make my way down the passage.

ChatGPT said:

With torch in one hand and your sword ready in the other, you carefully make your way into the narrow passage. The cool air brushes against your face as you move deeper, the flickering torchlight casting long shadows along the rough stone walls. The passage is tight, forcing you to stay alert for any potential dangers ahead.
As you proceed, the floor becomes uneven, with occasional loose stones, but you manage to navigate it without issue. After a short distance, the passage widens into another small chamber. This one is even damper than the last, with a faint trickling sound echoing through the room. In the far corner, a small stream of water seeps from a crack in the wall, pooling on the floor.
However, your attention is drawn to a large stone pedestal in the center of the room. Upon it rests a strange, glowing orb, emitting a faint blue light. The orb pulses rhythmically, casting an eerie glow around the chamber.
What would you like to do?
4o

You said:
I take out a piece of cloth roll it up in a wad and toss it at the stone pedestal but avoiding hitting the orb.

ChatGPT said:

You take out a piece of cloth, roll it up tightly, and toss it toward the stone pedestal, being careful not to hit the glowing orb. The cloth lands softly on the pedestal and slides slightly across its surface, but nothing happens—no sudden traps spring to life, and the orb continues to pulse with its faint blue glow, undisturbed.
The pedestal seems untrapped, or at least unaffected by the cloth, and the orb remains stable, its rhythmic pulsing casting a serene but eerie light over the chamber.
What do you want to do next?
4o
 

robertsconley

Should be playing D&D instead
You said:
Search the walls of the chamber for any indications of traps or secret passages.

ChatGPT said:

You begin carefully searching the walls of the chamber, holding your torch up to illuminate every crack and crevice. As you run your hands over the cold stone, you keep an eye out for any signs of hidden mechanisms, pressure plates, or unusual seams that might indicate a secret passage or trap.
After a thorough inspection, you find no immediate signs of traps along the walls. However, on the far wall opposite the pedestal, you notice a section where the stone looks slightly newer than the surrounding walls. Upon closer inspection, there is a faint outline of a door—another hidden passage, though the mechanism to open it isn’t immediately obvious.
What would you like to do next?
4o

You said:
I go back to the chamber with the chest grab the cloth that was wrapping the dagger. Then returning to the chamber I drape it over the orb and quickly step back.

ChatGPT said:

You quickly retrace your steps to the previous chamber, retrieve the tattered cloth that had been wrapped around the dagger, and return to the room with the glowing orb. Holding your breath, you carefully drape the cloth over the orb and then step back swiftly, sword ready in case anything happens.
For a moment, the chamber is silent, and the soft blue glow from the orb is dimmed by the cloth. You wait, tense, but nothing seems to happen—no traps spring to life, and the orb doesn’t react aggressively. The cloth remains in place, and the room is now cast in the flickering light of your torch.
It seems like the orb may be safe to handle, or at least covering it hasn't triggered anything.
What do you want to do next?
4o

You said:
I carefully wrap the cloth around the rest of the orb and put it into my backpack. Then I go over and examine the secret door for traps or mechanisms.

ChatGPT said:

You carefully wrap the cloth securely around the glowing orb, ensuring it's fully covered and safely tucked into your backpack. The faint blue light no longer escapes from the orb, and it remains undisturbed as you place it inside.
With the orb secured, you return to the wall where you previously found the faint outline of a hidden door. Holding your torch up close, you inspect the area for any signs of traps or mechanisms that might open the passage.
As you run your fingers over the stone, you eventually find a small, almost imperceptible stone protruding slightly from the wall—possibly a hidden switch. There's no obvious sign of traps connected to it, but it could be the key to opening the secret door.
What would you like to do?
4o

You said:
I throw the switch with the tip of my sword

ChatGPT said:

Standing cautiously to the side, you use the tip of your sword to press the small stone switch. There's a faint "click," followed by a low rumbling sound as the secret door begins to shift. Slowly, the stone door slides open, revealing a dark, narrow corridor beyond.
The air from the passage is cool and damp, and the sound of distant dripping water echoes faintly through the tunnel. The floor here seems more uneven, and the walls are rougher, almost as if this part of the structure is older or less maintained.
The corridor stretches into darkness, with no immediate signs of danger, though the air carries a faint, musty odor.
What would you like to do next?
4o

You said:
Proceed down the corridor.

ChatGPT said:

Torch in one hand and sword at the ready, you proceed cautiously down the newly revealed corridor. The flickering light from your torch casts eerie shadows on the rough stone walls, making the passage feel even more foreboding. The floor is uneven beneath your feet, and you can hear the faint sound of dripping water echoing from deeper within.
As you move further along, the corridor twists and turns a few times before opening into a small, circular chamber. The walls here are lined with strange carvings—runes and symbols that are unfamiliar to you. In the center of the room is a stone pedestal, similar to the one with the orb, but this one is empty. Around the base of the pedestal are piles of bones, and the air smells of damp decay.
There are no visible exits from this chamber except the way you came.
What would you like to do?
4o

You said:
Examine the bones and their condition.

ChatGPT said:

You kneel down near the piles of bones, holding your torch close for a better view. The bones are scattered around the base of the pedestal, and as you inspect them, a few things become clear:
  • The bones appear to be humanoid, though from different individuals. They are in various states of decay, with some more brittle and yellowed, while others seem relatively fresher.
  • There are no obvious signs of gnaw marks or damage from weapons, but many of the bones are unnaturally twisted or cracked, as if the people they belonged to suffered some kind of internal trauma or pressure.
  • The skulls you see show no cracks or signs of impact, but the jaws are wide open, as if in silent screams.
The eerie silence of the chamber and the strange condition of the bones give the room a heavy, foreboding atmosphere, as though something here might have claimed their lives without needing physical force.
What would you like to do next?
4o

You said:
Not liking the strange carvings I return to the door that I spiked taking care to step over the tripwire in the corridor leading up to the door.

ChatGPT said:

With an uneasy feeling about the strange carvings and the unsettling bones, you decide to retreat. You carefully make your way back through the twisting corridor, torchlight guiding your steps. As you approach the tripwire in the previous hallway, you slow down and step cautiously over it, just as before, making sure not to disturb the wire.
When you reach the spiked door, it remains firmly in place, just as you left it. The spike is still securing it, ensuring that the goblin behind it hasn't been able to follow you.
What would you like to do next?
4o

You said:
I remove the spike and yell out for the goblin to stand away from the door. I douse my torch and don my shield and open the door.

ChatGPT said:

You remove the spike from the door, and as you do, you yell out a warning for the goblin to stand clear of the door. There’s a moment of silence from the other side, then you hear some shuffling, as though the goblin is moving away. With your torch extinguished and your shield now in hand, you cautiously push the door open.
As the door swings open, you see the goblin standing near the far wall, eyeing you warily. It no longer holds its dagger aggressively but watches you with clear nervousness. The room is just as you left it: cobwebs still hang from the ceiling, and the stool the goblin stood on remains in place.
The goblin sneers, but there’s a clear sense of resignation in its stance. "What now, human?" it asks, keeping its distance.
What do you want to do next?
4o

You said:
I give the goblin five silver from the treasure I found. I say "Here is a small reward for not attacking me.

ChatGPT said:

The goblin’s eyes widen in surprise as you hand over the five silver coins. It cautiously takes them, its grubby fingers clutching the shiny metal, and a look of disbelief crosses its face. It turns the coins over, inspecting them as though unsure if they are real.
"You... you're giving me this?" the goblin mutters, clearly confused. It glances up at you, still wary but a little less hostile. "Hmph. Guess you're not like the others, then," it says with a small, grudging nod. "I'll take it, but don't think I owe you anything!"
The goblin pockets the coins and moves a bit farther from the exits, as if satisfied with its small reward but still cautious.
What would you like to do next?
4o

You said:
I leave and head back to town. I take the orb and dagger to mage who know how to keep quiet. I pay him some of the gold I found and ask them to examine the items and tell me what they are.

ChatGPT said:

You make your way back to town, the journey uneventful as you retrace your steps through the dungeon and travel along familiar roads. Upon arriving, you head to a discreet mage you know—someone who values both their privacy and yours, and who can keep quiet about any magical findings. After some negotiation, you hand over a few of the gold coins from your treasure to cover the cost of the examination.
The mage carefully unwraps the glowing orb from the cloth, and after a few moments of silent contemplation, they begin a series of incantations, their hands moving over the orb and the dagger with practiced precision. After what seems like an hour of study, the mage turns to you with a thoughtful look.
"The orb," the mage says, "is an item of latent power, but it seems to be bound to a specific location or condition. Its glow suggests a connection to divination magic, possibly a key or a guide of some sort. However, without knowing the source of its power, I cannot unlock its full potential."
As for the dagger, the mage picks it up, feeling its balance. "This is a blade of excellent craftsmanship, and it's enchanted. The magic woven into it enhances its sharpness and accuracy—what you have here is a +1 dagger, reliable and deadly in the right hands. It might have other minor properties, but nothing dangerous."
The mage hands both items back to you. "I recommend being cautious with the orb. There's more to it than meets the eye. If you ever want a deeper study of it, come back when you have more gold—or perhaps more knowledge of where it came from."
What do you want to do next?
 

robertsconley

Should be playing D&D instead
In effect where ChatGPT is at now it is equal to or better than the best randomly generated content for tabletop RPGs.

Its weaknesses are the same as those of a well-designed set of randomly generated tables. After time, you will notice the repetition and lack of originality. Once people get over the "gee whiz" phase I can see models trained specifically on RPG procedural content to be very useful to us.

One other limitation is the model ability to remember the content of a session. If I played the adventure long enough it will forget what happened at the beginning of the chat.

As for Wizards and 5e, if they manage to pull of AI DMs it won't be a threat to our hobby. I predict it will spin off another RPG-adjacent hobby, a 21st-century version of Choose Your Own Adventure Book. Especially after the first year or two when hobbyist run into its limits.
 

Beoric

8, 8, I forget what is for
They must be training it on transcripts from actual play videos and podcasts. Stylistically, it is more like a lot of the AP's I've heard than ChatGPT's normal writing style. I'm surprised there is enough of that out there to do it, but there it is.
 

The1True

8, 8, I forget what is for
Dumb question possibly: So was ChatGPT generating that dungeon room by room, or working from an already complete dungeon? Can it do the latter?
 

Beoric

8, 8, I forget what is for
Dumb question possibly: So was ChatGPT generating that dungeon room by room, or working from an already complete dungeon? Can it do the latter?
It can't do the latter, because it has no comprehension of what it is doing. All it knows is that in the datasets it was trained on, the words it was using are a predictable response to the words RC was using. It doesn't know what any of the words mean.

It had that "speaking" style, because that is an amalgam of the speaking styles of all the DMs whose words it ingested. And I recognize it; that sort of over the top description is very common among the DMs who record their sessions and put them on line, as is the portrayal of the cowardly, sniveling goblin. I generally avoid those APs, and I found the DM side of the script RC posted to be too painful to finish reading.

What would be interesting to see over time is whether this degrades like other LLMs. If it is constantly consuming dialogues from the web, including the output of other LLMs, it will get much worse over time, as an increasingly large part of its dataset will not be the words of humans.
 

DangerousPuhson

My my my, we just loooove to hear ourselves don't we?
I think if it knows the style (as you identify) and can create spontaneous, iterative results (as evidenced by the generated dialogue which cannot be found verbatim elsewhere on the internet), then it's already sitting at a 90% solution. It may not know what it's doing, but it sure knows how to do it. A couple more years in the oven, and we might just have something that can pass the Turing test.

All in all, I don't think the tech is going away or degrading/regressing. I think it will be refined until it becomes exactly what we expect "AI" to be.
 

The1True

8, 8, I forget what is for
As a total segue, I had to pass this on. @squeen this one's for you:

key notes:
Yeah, my fantasy is to play a dragon. Stuffed inside a Gundam.

I mean, not to denegrate your point, but, a dragon gundam sounds pretty rad dude... :LOL:
 
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