Review - The Making of Original Dungeons & Dragons: 1970-1977

DangerousPuhson

My my my, we just loooove to hear ourselves don't we?
First off, I don't throw around the word "tome" lightly, and this is a big fucking tome. 576 pages, and every page is about as thick as a light cardstock. Comes with 4 bookmarking ribbons stitched into the spine. Beastly thing, I get a hernia just by looking at it.

This is, by and large, a collection of document scans, framed by editorial pieces to give a bit of context and history. It is divided into 4 parts - Precursors (stuff pre-D&D), The '73 draft of the game, the published version of OD&D, and some extra articles and supplemental stuff of the era. I'll cut to the chase - if you own a copy of the OD&D brown or white box (as I do), then you possesses about 40% of the content of this book already. However it is still highly comprehensive and pretty educational, and having hard copies of stuff is never not a good thing.

Beyond the usual prefaces and forwards, chronologically-speaking the book opens with an excerpt of "Grayte Wourmes" from a scanned copy of Thangordrim Vol. 1 No. 2, which was apparently a typewritten "fanzine" for a variant game of play-by-mail Diplomacy. The "article" would barely pass for a blog post these days, but I suppose it was the earliest dribblings of Gary's draconic fantasy bend, so it should be viewed for posterity if nothing else.

Then you get my favorite part: the original maps of the Great Kingdom (3 iterations at that!) - I love that stuff, very insightful. You can see all the details really crisply, right down to the erased pencil lines (all the documents are amazingly well-scanned).

Then the book jumps through some stuff it considers "Precursors" to the game - articles about armor and polearms, Chainmail stuff including a pretty cool battle report, some Braunstein newsletter stuff, etc. It inevitably gets into Blackmoor for the latter half of the Precursor chapter, along with all the juicy bits of Outdoor Survival (albeit with a map smaller than you'd like for use).

The second part consists of the iterative documents that make up the 1973 first draft of D&D, including correspondences and editing passes and whatnot. Super clean scan of the OG, pencil-drawn "Sample Level" map on page 129; very cool. It's weird seeing everything *except* the maps in blue ink as a default. THe lastr document in the chapter is a kind of goofy little page by Gygax about the dungeon "Clean-Up Crew", where he outlines oozes and puddings and stuff... even doodles them in profile.

The third part is the original OD&D box set, scanned and re-printed in it's entirety (including the blank rear covers of the booklets). It has a bit of a preamble about the history, and people hand assembling stuff, etc. blah blah Lake Geneva blah blah 4th commercial print run... you've heard all this before, I'm sure. If you don't own a copy of the OD&D booklets, the scans in this book are a passable (albeit weighty) substitute.

Section four holds handwritten tables, typewritten articles/newsletters (particularly of the Strategic Review), OG character sheets, bits of The Dragon, and a copy of the Greyhawk, Blackmoor, and Eldritch Wizardry supplement booklets. It ends on a mostly-blank, unpublished mock-up cover for "Gods, Demi-gods and Heroes", with a full-page Afterword.

Overall, I think the book is really only for those with a need to collect curios. It's expensive, and weighs a lot, and might just be too comprehensive to be used at the table as a game supplement... but if you are the kind of D&D enthusiast who enjoys museums, and collecting antiques, and keeping a robust library, then this will no doubt appeal.
 

Beoric

8, 8, I forget what is for
I notice you didn't mention the author, so I looked it up, and Amazon lists the author as "Dungeons and Dragons". So I guess it is an autobiography?
 

DangerousPuhson

My my my, we just loooove to hear ourselves don't we?
I notice you didn't mention the author, so I looked it up, and Amazon lists the author as "Dungeons and Dragons". So I guess it is an autobiography?
Unfortunately Wizards bought into the AI hype train, and now the game is sentient and authorial.
 

Beoric

8, 8, I forget what is for
The current iteration of "AI" is more of a simulated intelligence than an artificial intelligence. It has proven the Turing test to be insufficient.
 

DangerousPuhson

My my my, we just loooove to hear ourselves don't we?
The current iteration of "AI" is more of a simulated intelligence than an artificial intelligence. It has proven the Turing test to be insufficient.
Yes, we are aware. It's more of a figure of speech at this point - everyone knows what you mean when you talk about modern "AI", even if it isn't *really* intelligent just yet.
 

Beoric

8, 8, I forget what is for
Yes, we are aware. It's more of a figure of speech at this point - everyone knows what you mean when you talk about modern "AI", even if it isn't *really* intelligent just yet.
Lots of people seem to think LLMs are actually intelligent, or a step on the road to intelligence, including some of the techbros working with it.
 

squeen

8, 8, I forget what is for
I agree strongly with what @Beoric just stated. AI has become short-hand for "algorithm" in the vernacular and has nothing to do with intelligence or paradigm-shifting in terms of our relationship with computers.

The hype-train has left the station.
 

DangerousPuhson

My my my, we just loooove to hear ourselves don't we?
I don't know what any of this has to do with a book about OD&D... Are we just saying things for the purposes of saying things now?

The average female blue whale is between 23m and 24m long.

*Cue the next poster like "I agree, whales are long!"*
 

DangerousPuhson

My my my, we just loooove to hear ourselves don't we?
Yes, I know the things I wrote - I made a still on-topic joke about how there was no attributed author of the book (you know, a joke... a passing comment meant to be snickered at then moved on from), then suddenly I find myself embroiled into some sort of semantics lecture over the definition of the word "Intelligence" in "Artificial Intelligence". Like, I know dude... nobody is mistaking ChatGPT for Lieutenant-Commander Data over here. Clarity was not required for the situation.
 

grodog

Should be playing D&D instead
So, any other thoughts about the book?

I’ve not bought a copy yet, due to unemployment finances, but am curious to hear folks’ impressions about it—both the contents, and the quality of the book itself.

Allan.
 

squeen

8, 8, I forget what is for
Yes, I know the things I wrote - I made a still on-topic joke about how there was no attributed author of the book (you know, a joke... a passing comment meant to be snickered at then moved on from), then suddenly I find myself embroiled into some sort of semantics lecture over the definition of the word "Intelligence" in "Artificial Intelligence". Like, I know dude... nobody is mistaking ChatGPT for Lieutenant-Commander Data over here. Clarity was not required for the situation.
Just the usual topic drift. Sorry about that.
 

DangerousPuhson

My my my, we just loooove to hear ourselves don't we?
@squeen It's ok, np. Just a personal peeve of mine.

@grodog There's not much in the way of new content; it's more a collection of original documents (which are publicly available in most cases) - an old issue of the Domesday Book, an article from The Dragon, or a pencil map of Greyhawk... those kinds of things. The new stuff is all to give context to the old stuff. A lot of the book (like, half of it) is a scan/re-print of the first five OD&D booklets. Items of historical interest, but little new ground being tread. I imagine there are a ton of sites that have reviewed this stuff before, with much of it covered on (and likely coming from) Jon Peterson's Playing At The World blog.

EDIT: the quality of the book is top notch. Well-bound, sturdy, nicely-organized, lots of bookmarks, and the document scans are virtually flawless. My only complaint is that it's a big, heavy thing, and has all the normal complications that come with reading from a big, heavy thing.
 
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