{"id":9529,"date":"2025-01-04T07:15:00","date_gmt":"2025-01-04T12:15:00","guid":{"rendered":"https:\/\/tenfootpole.org\/ironspike\/?p=9529"},"modified":"2024-12-18T11:17:20","modified_gmt":"2024-12-18T16:17:20","slug":"the-lost-wizard-of-the-iron-spire","status":"publish","type":"post","link":"https:\/\/tenfootpole.org\/ironspike\/?p=9529","title":{"rendered":"The Lost Wizard of the Iron Spire"},"content":{"rendered":"\n<figure class=\"wp-block-image size-medium\"><a href=\"https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2024\/12\/iron.png\"><img loading=\"lazy\" decoding=\"async\" width=\"217\" height=\"300\" src=\"https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2024\/12\/iron-217x300.png\" alt=\"\" class=\"wp-image-9528\" srcset=\"https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2024\/12\/iron-217x300.png 217w, https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2024\/12\/iron.png 718w\" sizes=\"auto, (max-width: 217px) 100vw, 217px\" \/><\/a><\/figure>\n\n\n\n<pre class=\"wp-block-preformatted\">The Dour DM<br>Self Published<br>Knave<br>Levels 1-3<\/pre>\n\n\n\n<p>A magical barrier that has long held the threat of the Frostclaw Orcs at bay has suddenly begun to falter. As orcs begin to push their way south, Queen Lillian Farborn has sent out an edict across the kingdom: find the wizard Talbrek Zod before the barrier falls and the lands descend into war and chaos. Great rewards await those who answer the call. And so, mercenaries, soldiers, and adventurers begin to arrive in the town of Westhaven. Their motivations vary, but their goal is the same: find the wizard of the Iron Spire.<\/p>\n\n\n\n<p>This sixteen page adventure features a few dungeons with about nine rooms each and a pretext of a hex crawl. Terse one pagers surrounded by a lot of text meant to be a framework, I suppose. Ya gotta commit to have something of value, and this doesn\u2019t.<\/p>\n\n\n\n<p>Yes, I know. It\u2019s Knave. And it\u2019s from an adventure jam. But the designer sent me a nice little note that said they were new to the OSR and brand new to putting together content like this. I know, I know. This is not a recipe for success. But, also, they\u2019ve been reading the blog and released it for free. So, they tried to learn about adventure design and they didn\u2019t expect their first work to be The Greatest Thing Evar. So, I\u2019m going down this path.<\/p>\n\n\n\n<p>The idea, I think, is to kick around the starting city a bit and pick up some rumors and then set off to the various dungeons to look for the missing wizard. Weirdly enough, he\u2019s in his fucking wizard tower, so, maybe go there first? That makes both the hex crawl portion of this (which is really just an overland journey to the various dungeons) and the other dungeons just a sideline effort. The wizard iced in a wizard tower. Go to the wizard tower. If for no other reason than to loot it. Thus, our little section on gods, the city, the overland, the other places \u2026 these are not really going to contribute much in practice, I think. And one much question some of the choices in this section, beyond including the local gods that have no impact on the adventure. The city is a big map, with like four sentences on it, one for each business. \u201cBest brothel in the city\u201d or some such energy. There\u2019s not much reason to detail the city AT ALL. While the NPC\u2019s are terse described, I\u2019m not sure their inclusion in a \u201chiring you\u201d hook is really going to justify the word count spent about the city. And, in particular, the \u201cyou search a hex\u201d table looks to be just weird for the sake of weird. \u201cYou find a sack of mushrooms,\u201d Ok. Great. That\u2019s it. Im not really sure that\u2019s enough to build an interesting encounter off of.&nbsp;<\/p>\n\n\n\n<p>\u201cThe enigmatic wizard Mezzerklop constructed his maze of mystery as a form of sick entertainment. Once inside he watches in delight as helpless souls traverse the murderous Maze\u201d This leads us to rooms like \u201cPainted blue room, a large lavish blue chest, glowing white question mark on top of the chest.\u201d Or, maybe, the intro to the second dungeon: \u201cTormented by her appearance and madness, she preys on treasure hunters looking to rob the tombs wealth, warping them into undead zombie minions.\u201d\u00a0 We are presuming an adventurer economy. The bog witch doesn\u2019t exist for her own sake, shes preying on treasure hunters. The wizzo has constructed a test. This is a little too meta for me. And, then, the tonal shift to super mario land just adds on to it all. Am I running a grim orc invasion or a pastel marioland?\u00a0<\/p>\n\n\n\n<p>The dungeons here, the format used for them, is a little weird. We\u2019re essentially talking about four one-page-dungeon type things. You get the map and the wanderers on one page and then about nine room entries on another page. Laid out in a two column table. A kind of first impressions in one column and then some details.mechanics in the second column. So, \u201c1) The Chasm: Stalagmites cover the floors and ceiling, a deep fissure filled with strange mutated bodies, a rickety rope bridge.\u201d and then in the second column \u201cTrap!: Bridge collapses if more than one person tries to cross, 40\u2019 drop. Mutant corpses grapple those who fall in.\u201d I\u2019m not sure I\u2019m surviving a forty foot drop, but, good energy there. Always love a good Pulled Under By A Pile Of Corpses thing. Another example might be \u201cFour statues of ancient elves that are covered in moss and mold, slippery and slimy stone tile floors, damp cold stale air.\u201d I\u2019m cherry picking a little with these, they are the better examples in the adventure and, perhaps, a way to do things. But you\u2019ve gotta work those entries, given that they are so short, they need to all be hitting hard, And they do not. They tend to the one sentence variety, which is a little short. Just a couple more to develop things well would have maybe made all the difference.&nbsp;<\/p>\n\n\n\n<p>Also, the ratio here is off. Four pages, maybe eight with maps, for the dungeons. About \u2026 thirty rooms? In sixteen pages of adventure text? It just feels off to me, like the density is a lair adventure for 5e rather than something more involved.<\/p>\n\n\n\n<p>And then, I\u2019m confused. The final dungeon, in particular, the wizards tower. I\u2019m kind of at a loss for figuring things out. The orc warband leader is standing outside of it. Why? I don\u2019t know. All his minions are out raiding the city and on the wandering table for the hex crawl but he stands there alone, brooding. How do you get in to the tower? I don\u2019t know. It says there is no entrance. I guess maybe you are meant to grab the portable door from a different dungeon? And then there are these glyphs and magic portal doors inside, that usually get powered by killing a Level six monster (!.) I\u2019m not gonna pretend to understand Knave power balances, so feel free to ignore me on that one. \u201cLightning strikes every minute; hits character on 1 of d6 (3d6 direct damage).\u201d WOOF! This shit is ROUGH!<\/p>\n\n\n\n<p>So, perhaps an overly minimally described dungeons that show some promise in some of the rooms, with both evocative text and room ideas. Just not hitting very well, and a lot of space wasted on things that only tangentially impact the adventure. The jam contest constrained things to sixteen pages in a digest format, and I think the impact of tha shows. Just a tad more intro how the dungeons are supposed to work and a little more rooms for the wanderers and wilderness and town to breathe, A little more for the rooms. A scope, perhaps, too large for a city, hex crawl, and four dungeons.<\/p>\n\n\n\n<p>This is free at DriveThru<\/p>\n\n\n\n<p><a href=\"https:\/\/www.drivethrurpg.com\/en\/product\/498754\/the-lost-wizard-of-the-iron-spire?1892600\">https:\/\/www.drivethrurpg.com\/en\/product\/498754\/the-lost-wizard-of-the-iron-spire?1892600<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Dour DMSelf PublishedKnaveLevels 1-3 A magical barrier that has long held the threat of the Frostclaw Orcs at bay has suddenly begun to falter. As orcs begin to push their way south, Queen Lillian Farborn has sent out an &hellip; <a href=\"https:\/\/tenfootpole.org\/ironspike\/?p=9529\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":9528,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[3],"tags":[],"class_list":["post-9529","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-reviews"],"jetpack_featured_media_url":"https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2024\/12\/iron.png","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/posts\/9529","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=9529"}],"version-history":[{"count":1,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/posts\/9529\/revisions"}],"predecessor-version":[{"id":9530,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/posts\/9529\/revisions\/9530"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/media\/9528"}],"wp:attachment":[{"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=9529"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=9529"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=9529"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}