{"id":9357,"date":"2024-09-09T07:11:00","date_gmt":"2024-09-09T11:11:00","guid":{"rendered":"https:\/\/tenfootpole.org\/ironspike\/?p=9357"},"modified":"2024-08-26T09:00:12","modified_gmt":"2024-08-26T13:00:12","slug":"graveyard-dirt","status":"publish","type":"post","link":"https:\/\/tenfootpole.org\/ironspike\/?p=9357","title":{"rendered":"Graveyard Dirt"},"content":{"rendered":"\n<figure class=\"wp-block-image size-medium\"><a href=\"https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2024\/08\/dirt.png\"><img loading=\"lazy\" decoding=\"async\" width=\"194\" height=\"300\" src=\"https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2024\/08\/dirt-194x300.png\" alt=\"\" class=\"wp-image-9356\" srcset=\"https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2024\/08\/dirt-194x300.png 194w, https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2024\/08\/dirt-663x1024.png 663w, https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2024\/08\/dirt-768x1187.png 768w, https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2024\/08\/dirt.png 900w\" sizes=\"auto, (max-width: 194px) 100vw, 194px\" \/><\/a><\/figure>\n\n\n\n<pre class=\"wp-block-preformatted\">Seba G.M.<br>Dados Tostados<br>Knave2<br>\"Low Levels\"<\/pre>\n\n\n\n<p>Apollo and his son, two masters together, Wouldn\u2019t know how to mend me; their craft has failed me, Goodbye, pleasant Sun! My eyes are stuffed, My body descends where everything is disassembled. ~Sonnet posthumes, Pierre de Ronsard~<\/p>\n\n\n\n<p>This forty page booklet about skeletons uses twenty pages to present an adventure with three scenes that takes about four pages to describe, generously. There\u2019s nothing here.<\/p>\n\n\n\n<p>This is a supplement that deals with skeletons. New spells about skeletons. Some new skeleton variants. A dude that really likes skeletons. And a skeleton based adventure. Or, rather, \u201cadventure.\u201d Someone has been digging up graveyards in the region. Duke Lotto sends you over to the this town of ropemakers to guard their graveyard. Scene one is arriving at town, fucking around with the townfolk, etc. Scene two is a group of skeletons digging up the graveyard that night. Scene three is the party fighting a wight, back at the skeletons home base, which the party needs to track the skeletons back to.&nbsp;<\/p>\n\n\n\n<p>That\u2019s your adventure. Three scenes. All of which are completely straightforward. And describes, I must say, in few words. I\u2019m gonna give you the scene two descriptions. Skeletons come marching out of the forest in to the graveyard. They have tools to dig it up. One skeleton seems to be in charge. I am NOT fucking around when I say that the detail, beyond that, is not really present. That\u2019s your fucking scene. Fight them. Follow them back, it\u2019s up to you.&nbsp;<\/p>\n\n\n\n<p>The whole execution of the adventure is not really an adventure, at least not by my taxonomy. \u201cHey man, I had this idea last night that some skeletons could dig up a graveyard!\u201d That\u2019s all this is, some VERY general ideas of what could happen. And by \u201cwhat could happen\u201d I mean \u201cgo to town, dig up a graveyard, fight a wight in charge.\u201d Because there\u2019s nothing more to be done other than that.&nbsp;<\/p>\n\n\n\n<p>There\u2019s a map! Of the village! It doesn\u2019t make sense! There are, if I recall correctly, eight locations on the map. The legend says things like \u201cthe bridge (over the river)\u201d or \u201cthe hunters lodge\u201d or \u201cthe westward road\u201d or \u201cthe hemp farm\u201d. (No doubt the villagers talk incessantly about how Lord Jefferon grew hemp \u2026) None of the locations are described, so, it\u2019s not that kind of map. I guess you could ad lib some shit about people working in the hemp fields, or something like that. I\u2019m not morally opposed to this. I\u2019m also not especially thrilled for an adventure to take this approach when there is absolutely no content at all for the main part of the adventure. It feels like some amount of effort could be spent on the rest of the fucking adventure instead of this watercolor-like map of a village with locations. Similarly, the valley that the weight lives in has a map, but it no keys on it. And some textual mentions of a kind of underground abandoned city that the wight lives in. No other detail\/maps\/etc described. I think, perhaps, even worse though, is how the map actually seems to conflict with the text in a few places. The graveyard is on the western side of a river. The village hugs the eastern shore. The skeletons march out of the eastern wood. So \u2026 they march through town? Or, do I have my directions mixed up? There is no compass on the map, so, \u2026 maybe the skeletons march out of the woods right next to the graveyard? Also, the weights lair isn\u2019t on the village map, not even with an arrow or something. It\u2019s like all of this shit is just an afterthought.&nbsp;<\/p>\n\n\n\n<p>I don\u2019t know what else to say here. There\u2019s no real text imagery to speak of. It does use skill checks. Tracking the skeletons back through the forest \u201cdeals d4 damage unless the characters pass a Constitution Check (TN 16.\u201d I hate that shit. First, haven\u2019t there been abot fifty bajillion articles on this kind of shit and why its bad, thanks to disaster that was third edition skills? You know, every one in the party has a +50 to spot hidden, and shit like that, which leads to an arms race in checks vs ability, and the min\/maxxing that a decent portion of the population these days&nbsp; thinks D&amp;D is? Hmm, that was a long sentence. I must really dislike that. Not to mention perhaps an even more egregious sin: the abstraction of fun. Why have the skill check instead of just having a scene that the party can work to overcome? Why just abstract away the fun to a die roll? If you\u2019re ok with this then why not just have each party member roll a d6 at the start of the game session. 1-3 you live and 4-6 you died on the adventure. Then at least you could all go drinking or something. It\u2019s the same fucking thing. The game is what happens before those die rolls, the journey through the forest, the obstacles overcome, the wacky plans, etc. That IS the game of D&amp;D.<\/p>\n\n\n\n<p>This bullshit abstraction makes me feel cheated, Mr Lydon.<\/p>\n\n\n\n<p>This is $6 at DriveThru. The preview is seven pages. All title pages and shit like that, with one page of backstory for the wight. Shitty preview.<\/p>\n\n\n\n<p><a href=\"https:\/\/www.drivethrurpg.com\/en\/product\/492386\/graveyard-dirt?1892600\">https:\/\/www.drivethrurpg.com\/en\/product\/492386\/graveyard-dirt?1892600<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Seba G.M.Dados TostadosKnave2&#8243;Low Levels&#8221; Apollo and his son, two masters together, Wouldn\u2019t know how to mend me; their craft has failed me, Goodbye, pleasant Sun! My eyes are stuffed, My body descends where everything is disassembled. ~Sonnet posthumes, Pierre de &hellip; <a href=\"https:\/\/tenfootpole.org\/ironspike\/?p=9357\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":9356,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[3],"tags":[],"class_list":["post-9357","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-reviews"],"jetpack_featured_media_url":"https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2024\/08\/dirt.png","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/posts\/9357","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=9357"}],"version-history":[{"count":1,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/posts\/9357\/revisions"}],"predecessor-version":[{"id":9358,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/posts\/9357\/revisions\/9358"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/media\/9356"}],"wp:attachment":[{"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=9357"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=9357"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=9357"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}