{"id":9310,"date":"2024-08-12T07:11:00","date_gmt":"2024-08-12T11:11:00","guid":{"rendered":"https:\/\/tenfootpole.org\/ironspike\/?p=9310"},"modified":"2024-07-28T11:27:44","modified_gmt":"2024-07-28T15:27:44","slug":"the-ruinous-palace-of-the-metagorgos","status":"publish","type":"post","link":"https:\/\/tenfootpole.org\/ironspike\/?p=9310","title":{"rendered":"The Ruinous Palace of the Metegorgos"},"content":{"rendered":"\n<figure class=\"wp-block-image size-full\"><a href=\"https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2024\/07\/metagor.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"490\" height=\"731\" src=\"https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2024\/07\/metagor.jpg\" alt=\"\" class=\"wp-image-9309\" srcset=\"https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2024\/07\/metagor.jpg 490w, https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2024\/07\/metagor-201x300.jpg 201w\" sizes=\"auto, (max-width: 490px) 100vw, 490px\" \/><\/a><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">By Every Lockhart<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Melsonian Arts Council<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">OSR<br>Level ?<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The snakes in her hair lie languid in sleep. She needs their warmth for her children, you see. &nbsp; Swollen, ever-pregnant with memory, Metegorgos waddles about the dark, wet ruination of her ancient home. Long forgotten, she has not&nbsp; been allowed to forget. Again and again, she births wretched reminders of her tragic past.&nbsp; Untold ages has the cursed Queen suffered for the most cardinal of sins:&nbsp; she dared to make herself powerful and better the world around her.&nbsp; Such slights the awful gods do not forgive.&nbsp; Still, above all else she is a mother. Still yet does Metegorgos love her torturous children, and so too do they love her.&nbsp; And thus are they doubly dangerous.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This 32 page adventure has, I don\u2019t know, five encounters? It\u2019s got a great mythology and I though it was going to be be wonderful. It ended up being more vision than adventure, with too much, I don\u2019t know, idea? And not enough execution.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">We\u2019ve got a kind of medusa myth here, really well done. Cursed by the gods and a kind of fertility thing going on, giving birth to monsters, living in darkness and filth. What\u2019s the name of those little fertility statues that they find, the ancient ones? With wide hips and large saggy breasts? Whatever, that\u2019s her form. Except she\u2019s got a head full of snake hair. Having given birth to abominations, her first being a wyrm, sleeping curled around the outside entrance to her ruined tower. That publishers blurb does a decent job of converting her vibe. And it\u2019s reinforced by the text in the adventure. You really get this kind of mythic cursed creature thing going on from the backstory. (See? I don\u2019t totally ignore backstory.)I can\u2019t emphasize enough the mythic nature that is laid down by it, for her, and her first son, the wyrm. And there are elements throughout that give it this air also, an amphora half filled with wine, with something in side of it, or a rotten gods wisdome tooth stuck in a different gods appendix, kept in a box under a bed, delicate and translucent obsidian. That\u2019s all wonderful, yeah? It\u2019s got that tragedy from myth mixed in with a heavy dose of the naturalistic, bringing it down in a realism, leveraging ancient cultural memories.&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Too bad it\u2019s fucked in every other way.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">There are a lot of issues I have with it, but mainly it doesn\u2019t have any room to breathe. All of that backstory and all of the shit embedded in this is just garbage filler because there\u2019s no chance to get it out in the open. You\u2019re just dumped in to a forest and then the lair. And a lair with only a couple of rooms in it. There\u2019s no build up. There\u2019s no foreshadowing. It\u2019s just another place to go and stab something. At 32 pages I would have expected a little bit of a lead in, and little more room in the lair, perhaps, or region, to build things up. To get the party shitting their pants and expose some of that mythology to the players to help get them in the mood. But there\u2019s none of that here. So you end up just stabbing a fertility medusa and a wyrm and a few other things. I don\u2019t really get it at all.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">You\u2019re dumped in to a forest that takes either 30 minutes or an hour to explore to find her lair, depending on your rolls. Every five minutes, real time, you fight some sad zombies. (No turning! Curse of the divine and all that jazz.) Once you kill 30 or so, on a tracker, they are all gone and you can continue. There\u2019s this whole thing about how she turns people to stone and then birth stillborn replicas of them, the sad zombies who love her and are repulsed by affirmations of false love. That\u2019s a great little bit! Too bad it\u2019s all just explaining the whys and hows of the thing and has no impact on the game otherwise, because there\u2019s no room for it to expand. There\u2019s no slow burn here and no thrill of discovery.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Then we get her wyrm baby thing wrapped around her house. (tower? Cave? It\u2019s not clear to me.) Kill it and move on, and forget about all that jazz about its mothers love and suckling its teats and all that shit. Inside you\u2019ve got a sun demon standing just inside the doorway. Then some shit demons and some gnome things, some hags, and the medusa. All linear. All with very little description of the rooms.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This thing is trying to communicate a vibe. But it comes off all all vision. I really can\u2019t emphasize enough how disorganized this thing is. How nonsensical. There\u2019s no map, of course. At one point were told there might be something in the rubble. That\u2019s right after the first room. Is it part of the first room? Is it a second room? We get section headings like \u201cIs that a stairway heading deeper within, halfway back and to the right?\u201d With the descriptions \u201cTotes.\u201d Ok, sure, I get it. But this is what passes for design now?&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I\u2019m all for having a vision. I think you MUST have one, in fact. But then you have to bring that thing to life for the DM so they can bring it to life for the players. And this thing fails so utterly at that. The vision is expanded upon, but never brought down to earth. The text is confusing, the layout, the words. What am I reading? What relation does it have to everything else? I think the room descriptions, from what I can discern, are almost purple more than they are descriptions, but I\u2019m not even sure purple is correct. Most of the time I\u2019m not even sure you ARE reading a room description. And, recall, I LUV a room that uses vibes instead of descriptions. But this thing is so p in it\u2019s own vision that it doesn\u2019t really get anywhere.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This is a great myth here. But, ultimately, the encounters end up as just stabbing things, in various ways. There\u2019s no exploration, no discovery, no mysteries to uncover. Enter room. Freaky monster. Kill it. Next room. The mythology, that clearly soooo much work went in to, is a failure because it doesn\u2019t lead to anything in the game.&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">An actual ruinous palace would have been a better setting.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This is $5 at DriveThru. The preview is the entire thing. I\u2019d read it, at least the start, to get a great idea of that mythology, and then move on with your life and riff it to something more gameable.\u00a0<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><br><a href=\"https:\/\/www.drivethrurpg.com\/en\/product\/489257\/the-ruinous-palace-of-the-metegorgos?1892600\">https:\/\/www.drivethrurpg.com\/en\/product\/489257\/the-ruinous-palace-of-the-metegorgos?1892600<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>By Every Lockhart Melsonian Arts Council OSRLevel ? The snakes in her hair lie languid in sleep. She needs their warmth for her children, you see. &nbsp; Swollen, ever-pregnant with memory, Metegorgos waddles about the dark, wet ruination of her &hellip; <a href=\"https:\/\/tenfootpole.org\/ironspike\/?p=9310\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":9309,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[3],"tags":[],"class_list":["post-9310","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-reviews"],"jetpack_featured_media_url":"https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2024\/07\/metagor.jpg","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/posts\/9310","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=9310"}],"version-history":[{"count":2,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/posts\/9310\/revisions"}],"predecessor-version":[{"id":9313,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/posts\/9310\/revisions\/9313"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/media\/9309"}],"wp:attachment":[{"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=9310"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=9310"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=9310"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}