{"id":8167,"date":"2022-09-07T07:11:00","date_gmt":"2022-09-07T11:11:00","guid":{"rendered":"https:\/\/tenfootpole.org\/ironspike\/?p=8167"},"modified":"2022-08-24T12:00:50","modified_gmt":"2022-08-24T16:00:50","slug":"call-of-the-toad","status":"publish","type":"post","link":"https:\/\/tenfootpole.org\/ironspike\/?p=8167","title":{"rendered":"Call of the Toad"},"content":{"rendered":"\n<figure class=\"wp-block-image size-full\"><a href=\"https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2022\/08\/toad.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"582\" height=\"826\" src=\"https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2022\/08\/toad.jpg\" alt=\"\" class=\"wp-image-8166\" srcset=\"https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2022\/08\/toad.jpg 582w, https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2022\/08\/toad-211x300.jpg 211w\" sizes=\"auto, (max-width: 582px) 100vw, 582px\" \/><\/a><\/figure>\n\n\n\n<pre class=\"wp-block-preformatted\">By Markus Schauta\nGazer Press\nLotFP\nLevels 1-2<\/pre>\n\n\n\n<p><\/p>\n\n\n\n<p>Chroniclers believed that the cult of the toad was destroyed during a witch hunt in the 12th century. But they were wrong. Cultists performed their hideous rituals in one of Bruckstadts stone mansions until 1613. With an old diary at hand, the player characters search for what is left of the cult and approach amphibic horror which threatens to annihilate them all.<\/p>\n\n\n\n<p>This 28 page digest adventure features a linear mausoleum tomb with about sixteen rooms in it. It vibes well with the low-magic\/real world intensity of the LotFP genre. And, while linear, it does a decent enough job with format, descriptions, and interactivity to somewhat make up for its linear nature.<\/p>\n\n\n\n<p>You don\u2019t hear me talk much, anymore, about the use of humans in an adventure. The overuse of humanoids, and creatures, I think takes away from that air of the fantastic and wonder and danger that should pervade a good RPG game \u2026 as if the PC\u2019s are always somewhat in danger. And, the human factor helps brings to life that the real enemies ARE the humans, and their infinite capacity for assholeatude. This maps a decent amount in a lower-magic world, at least as compared to Forgotten Realms and the ilk, a genre that Warhammer and LotFP have centered themselves in quite well. For all of its \u201cset in germany during the 30 years war\u201d description, it doesn\u2019t rely on that at all and could be an excellent first adventure, instead of cleaning out spiders from an old ladies basement.<\/p>\n\n\n\n<p>The party gets a boring old diary that mentions, at the end, a giant gold frog idol and a cult, buried alive to die, along with a magic book. It does this well and leaves open multiple hooks, from priests destroying an abomination to magic users wanting the magic books to that fat gold idol. Much in the same way that \u201ctha local wizard dies two hours ago, lets loot the tower before anyone else does\u201d has a built in hook, so does this diary. A fine thing to go investigating for a variety of reasons! The cult aspect, a trope wearing thin these days, is not played up too much, its more of a personal worship kind of thing, and integrates well so as to not tiresome.<\/p>\n\n\n\n<p>The first two encounters, above ground, are illustrative of the other rooms.&nbsp;<\/p>\n\n\n\n<p>In the cemetery you approach the mausoleum. It\u2019s described as: \u201cBurial house with a bronze<\/p>\n\n\n\n<p>dome, discolored green by the centuries and knee-high nettles growing on the walls.\u201d Just a sentence, but it does a great job of setting a scene. A burial house. Bronze dome. Discolored green with age. And then the addition of knee high nettles! Perfect in not just describing the object but setting the context in which it\u2019s being viewed! That extra little bit adds so much to painting a complete picture and forcing the mind to come alive. This is not a one-off. While some are better and some worse, the evocative writing is generally of a high quality, exactly what I would expect.&nbsp;<\/p>\n\n\n\n<p>We transition to the second encounter, inside the mausoleum. There are four NPC\u2019s, each wonderfully described in just a sentence, using that NPC keyword format that I like so much. \u201cStine: Blue eyes pierce out of a dirty face, croaking voice. Brave, defiant. Can&#8217;t stand being ordered around. If she is humiliated, she takes merciless revenge.\u201d This tells us so much more than those descriptions that take paragraphs to describe someone. Its all relevant to running her, both now and in the future, as a dynamic encounter. And, in fact, it is! They are camped out in the vault, the hole in the ground present that takes you deeper. What are you willing to give her to prevent her from cutting your rope? This world is lived in. You\u2019re not the first to get somewhere. There are dregs hanging around \u2026 a mainstay of the early days of bandits hitting a party when they come out of a dungeon. There\u2019s even a little table for her reactions. Pay her roff, threaten her, fight her \u2026 it modifies her reaction to the party and further events she might take place in \u2026 from cutting the rope to just leaving. And this degree of more interesting interactivity continues in other places in the dungeon. It\u2019s not the usual trap, or monster. It\u2019s a situation. And situations are MUCH more interesting.&nbsp;<\/p>\n\n\n\n<p>This is all supported by a formatting that is quite good. They start with a name, and then some bullets for the major \u201cfirst seen\u201d things in a room. They don\u2019t over-describe whats going on, but leave room for the players to follow up with questions. Keywords are bolded and followed up with in the ensuing text. It\u2019s not the extreme version of this in the OSE adventures, but a more gentle type. It does a GREAT job of supporting the DM \u2026 and scanning of the text for ease of play.&nbsp;<\/p>\n\n\n\n<p>There\u2019s the occasional miss or two. The map IS generally linear, and so there\u2019s not much in the way od a true dungeon crawl experience. And, sometimes, a confusing sentence or two, like a room with only the text \u201cIn this room the book The Call of the Toad has been hidden. It&#8217;s empty now.\u201d uh \u2026 sure buddy. Or, the inclusion of a random table where none is called for \u2026 a misunderstanding of what tables do in OSR D&amp;D.<\/p>\n\n\n\n<p>But, for the most part, I\u2019d call this a better LotFP adventure than LotFP produces. Sure, there could be a screw-job at the end, but overall, it\u2019s not relying on the garbage that Lamentations has turned in to.&nbsp;<\/p>\n\n\n\n<p>I\u2019d run this. I may not run the fuck out of it, but I\u2019d run it.<\/p>\n\n\n\n<p>This is $3.5 at DriveThru. The preview is the first eleven pages, and shows you several rooms. More than enough to make a judgment call on buying it.<\/p>\n\n\n\n<p><a href=\"https:\/\/www.drivethrurpg.com\/product\/406534\/Call-of-the-Toad?1892600\">https:\/\/www.drivethrurpg.com\/product\/406534\/Call-of-the-Toad?1892600<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>By Markus Schauta Gazer Press LotFP Levels 1-2 Chroniclers believed that the cult of the toad was destroyed during a witch hunt in the 12th century. But they were wrong. Cultists performed their hideous rituals in one of Bruckstadts stone &hellip; <a href=\"https:\/\/tenfootpole.org\/ironspike\/?p=8167\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":8166,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[29,3,7],"tags":[],"class_list":["post-8167","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-dungeons-dragons-adventure-review","category-reviews","category-the-best"],"jetpack_featured_media_url":"https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2022\/08\/toad.jpg","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/posts\/8167","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=8167"}],"version-history":[{"count":1,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/posts\/8167\/revisions"}],"predecessor-version":[{"id":8168,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/posts\/8167\/revisions\/8168"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/media\/8166"}],"wp:attachment":[{"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=8167"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=8167"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=8167"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}