{"id":6233,"date":"2019-10-02T07:16:44","date_gmt":"2019-10-02T11:16:44","guid":{"rendered":"https:\/\/tenfootpole.org\/ironspike\/?p=6233"},"modified":"2019-09-17T09:06:16","modified_gmt":"2019-09-17T13:06:16","slug":"the-warren","status":"publish","type":"post","link":"https:\/\/tenfootpole.org\/ironspike\/?p=6233","title":{"rendered":"The Warren"},"content":{"rendered":"\n<figure class=\"wp-block-image is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2019\/09\/warren.png\" alt=\"\" class=\"wp-image-6232\" width=\"306\" height=\"433\" srcset=\"https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2019\/09\/warren.png 612w, https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2019\/09\/warren-212x300.png 212w\" sizes=\"auto, (max-width: 306px) 100vw, 306px\" \/><\/figure>\n\n\n\n<pre class=\"wp-block-preformatted\">By Simon Miles\nDunromin University Press\nOSRIC\nLevels 5-8<\/pre>\n\n\n\n<p>Baron Ketterall\u2019s lands are beset by a plague of marauding goblins! Goblins you say? Pah! Who&#8217;s afraid of a few poxy goblins? But two experienced parties have already gone looking for the goblin lair \u2013 never to be heard of again.&nbsp; Poxy goblins you say?   Be afraid, be very afraid\u2026<\/p>\n\n\n\n<p>This 76 page adventure features a two level dungeon with about a hundred rooms described in about forty pages. Featuring about 400 or so goblins of the \u201cTuckers Kobolds\u201d variety, it\u2019s more of a strategic challenge than tactical one. It\u2019s light on treasure and does a very poor job of presenting a complex environment in a way the Dm can use it well.<\/p>\n\n\n\n<p>The Tucker situation requires some special commentary from me. This is where the monsters know you\u2019re coming and have spent their lives preparing for you. They use every resource at their disposal to stop the party, hit &amp; run tactics, poison, traps, and everything else. I don\u2019t have a problem with this as long it\u2019s done right. Done Right means a couple of things. First, there\u2019s a fine line between the Goblins Are Prepared and DM Is Fucking Over The Party. Goblins that pay to have a dozen wish spells cast is Fucking Over The Party by the DM. Goblins that live in naturally small spaces that are cramped for normal humans, with associated penalties, is more in the correct light. This, gladly engages in that and not the Wish-gimp, and associated, nonsense. Spaces are small which makes fighting and spells harder to cast, traps generally makes sense and are not TOO out there, and the whole thing doesn\u2019t feel like a Gotcha Adventure. There\u2019s also a quid pro quo thing to think about between the DM and party. If you fight 100 orcs and they are all 1 HD and there\u2019s one orc that looks like all the rest but has 100000 HP and disintegrates at will, well, no fair. In this context, if you are playing \u201cnormal\u201d dungeons and suddenly get thrown in to this Jim Ward fantasy fest, well, the DM is not holding up his end of the bargain with that orc. There are some hints in the beginning, with two previous parties being killed off, but that\u2019s about all the warning you\u2019re gonna get. And once in You. Are. In. The goblins will harass retreating parties making it very unlikely that a typical scouting foray will make it back. More could have been done in this area to design around the first retreat, or additional warnings in the beginning to ensure the party knows the rules are changing and this is not a tactical challenge but rather a strategic one.<\/p>\n\n\n\n<p>And strategic it is. This ain\u2019t the Caves of Chaos, it\u2019s more akin to solving the Tomb of Horrors with your 200 orc servants. If that\u2019s the adventure you want to run, and the party either knows that\u2019s what\u2019s up or has a chance at an initial retreat, then great. But, like I said, this place is a fucking deathtrap. Well organized patrols outside and inside, including dudes whose only job it is to make noise to keep sleeping parties awake and distract them to wrong directions. There\u2019s a high level of tactics and monster leadership in this dungeon which you\u2019re gonna have to be ok with. Do Chaos monsters do this, to this degree? That, more than anything else, strains the old Belief \u2018o Meter.&nbsp;<\/p>\n\n\n\n<p>The dungeon proper, claims to be three levels, but that includes the outside with about ten locations and then the two underground levels with about fifty rooms each. The encounters are almost all tactics issues. Hit &amp; Run goblins, traps, and heavy heavy poison use. There\u2019s a few \u201cold wizards lair\u201d rooms with more typical interactivity, but the vast majority of the place are tactics rooms for a swat team raid. Or, maybe, a First Ranger Battalion raid. \ud83d\ude09<\/p>\n\n\n\n<p>Treasure seems exceptionally light for levels 6-8 in a Gold=XP game, but the real issue with the dungeon is its organization. Read-aloud is not bad, but the DM text for virtually every room is lengthy and poorly oriented. These rooms end up being complex affairs, with the tactics for various groups frequently mentioned. It ends up being sentences after sentence after sentence of DM text in typical paragraph form. I would suggest that this is not the right way to present this information. Indents, bullets and bolding are SORELY needed to call out important details for the DM to actually run the room without pausing for multiple minutes in each room to digest the text and formulate consequences. As it\u2019s written I don\u2019t see there being much support at all for a DM in running this. There IS a summary sheet for all the monsters, at the end which is GREAT, but the rooms proper need a good rethink in how to organize and layout the text in order to achieve the impact (hell on PC\u2019s) desired. This lack of organization is foreshadowed by the introduction text for the DM in the opening \u201chook\/hiring\u201d scenes. The text is columns long with nothing done to highlight important facts. You either have to memorize it, slow down the game to a monstrous affair, or whip out Ye Olde Highlighter \u2026 in which case why didn\u2019t the designer do that for you?&nbsp;<\/p>\n\n\n\n<p>Likewise support for ongoing effects. Fighting and spell-casting in cramped quarters. Poison impact. These could have been included on the summary sheet in just a few words and quick reference for \u201cAlways On\u201d facts needed. Andthe place is supposed to be full of filth and parasites \u2026 mentioned once and never again. Imagine, though, a border around each page with some \u201cinspirational\u201d words for filth and parasites for the DM to throw in for each room. That would have been good support for the DM and thrown in a metric fuck ton of great fun for the DM and party.<\/p>\n\n\n\n<p>This ain\u2019t the first Tuckers Kobolds adventure and it won\u2019t be the last. Let\u2019s hope future endeavors come out more like Jim Kramers Usherwood offerings, or those Troll Lord vivking-ish offerings. (Velsham?)<\/p>\n\n\n\n<p>This is $5 at DriveThru. The preview is nineteen pages, but doesn\u2019t actually show you any encounters, so, poor preview. Your best bet is to look at pages seven through ten of the preview. This describes some general information, like rumors and wanderers and the like. You can get an idea from those pages of how complex information and meaningful information is presented in long column form, making it hard to use as reference during play.\u00a0<\/p>\n\n\n\n<p><br><a href=\"https:\/\/www.drivethrurpg.com\/product\/283730\/SM06-The-Warren?1892600 \">https:\/\/www.drivethrurpg.com\/product\/283730\/SM06-The-Warren?1892600 <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>By Simon Miles Dunromin University Press OSRIC Levels 5-8 Baron Ketterall\u2019s lands are beset by a plague of marauding goblins! Goblins you say? Pah! Who&#8217;s afraid of a few poxy goblins? But two experienced parties have already gone looking for &hellip; <a href=\"https:\/\/tenfootpole.org\/ironspike\/?p=6233\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":6232,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[3],"tags":[],"class_list":["post-6233","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-reviews"],"jetpack_featured_media_url":"https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2019\/09\/warren.png","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/posts\/6233","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=6233"}],"version-history":[{"count":1,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/posts\/6233\/revisions"}],"predecessor-version":[{"id":6234,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/posts\/6233\/revisions\/6234"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/media\/6232"}],"wp:attachment":[{"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=6233"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=6233"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=6233"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}