{"id":2983,"date":"2016-04-16T07:17:56","date_gmt":"2016-04-16T11:17:56","guid":{"rendered":"http:\/\/tenfootpole.org\/ironspike\/?p=2983"},"modified":"2016-04-14T10:27:03","modified_gmt":"2016-04-14T14:27:03","slug":"dungeon-magazine-78","status":"publish","type":"post","link":"https:\/\/tenfootpole.org\/ironspike\/?p=2983","title":{"rendered":"Dungeon Magazine #78"},"content":{"rendered":"<p><a href=\"http:\/\/tenfootpole.org\/ironspike\/?attachment_id=2982\" rel=\"attachment wp-att-2982\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2016\/04\/d78-221x300.jpg\" alt=\"d78\" width=\"221\" height=\"300\" class=\"alignnone size-medium wp-image-2982\" srcset=\"https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2016\/04\/d78-221x300.jpg 221w, https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2016\/04\/d78.jpg 368w\" sizes=\"auto, (max-width: 221px) 100vw, 221px\" \/><\/a><br \/>\nOh god. Do you know how to tell when you\u2019re about to have a bad day? When the cover of Dungeon Magazine proclaims \u201cShakespearean Giants!\u201d <\/p>\n<p>Lear the Giant-King<br \/>\nBy Mike Selinker<br \/>\nAD&#038;D<br \/>\nLevels 6-9<\/p>\n<p>Ok, ok. It\u2019s not as bad as I thought it was going to be. It\u2019s King Lear. It\u2019s got a weird mix of abstraction and keyed entries. It\u2019s scene based, which is never a good sign. A fight scene with 5 giants is weirdly detailed but the camp of 95 giants is almost completely abstracted. (but, hey, 95 giants! That\u2019s a cool encounter!) Similarly the sons of Gloucester are essentially abstracted into two encounters, while Lear&#8217;s evil offspring get some bit of encounter\/key presentation. It\u2019s thick and dense writing, with a lot to convey and even more prep work for the DM, especially when it comes to the jester. I\u2019m not sure it&#8217;s runnable in any decent form without ten or so hours of prep. It\u2019s one of the better Shakespeare adaptations in Dungeon \u2026 but a ten hour prep is not what I\u2019m looking for in an adventure. As a bit of advice \u2026 if your NPC requires two columns of text to describe how to run then the something is wrong.<\/p>\n<p>Veiled Threats<br \/>\nBy Peter R. Hopkins<br \/>\nAD&#038;D<br \/>\nLevels 4-6<\/p>\n<p>Oh man \u2026 a side trek. Four pages. While in the baron&#8217;s throne room an old woman enters. For some reason the party doesn\u2019t kill her immediately. Let\u2019s see \u2026 using a scroll the baddie cast Veil on himself and his followers. And a delude spell. And a stoneskin spell on himself and his followers. And strength spells on his main followers. Wait!! Wait! It\u2019s better! One of them has a spring loaded thing on his arm so his wand of polymorph shoots into his hand, all Wild Wild West style. And another one throws glass vials full of green slime. Someone else has a wand loaned to her by the baddie. I\u2019m sure it\u2019s obvious I loathe this shit. No doubt these are Peter\u2019s pet NPC\u2019s and\/or stand-ins for himself in his game. This reliance on .. contrivance? To create content perfectly illustrates the decline of D&#038;D. If the elf shot green slime rays from his eyes I\u2019d have absolutely no problem with it. It\u2019s the need to EXPLAIN and to hamper the DM with the rules that I find \u2026 detestable. Every rule ever created for D&#038;D is for the players. Imagine there are 1 billion schools of magic, each as different from each other, and from the magic system presented in the books, as plasma is from human baby. That\u2019s the relationship between Da Rules and the DM. PC\u2019s memorize and cast spells. NPC\u2019s shoot green slime rays. <\/p>\n<p>Peer Amid the Waters<br \/>\nby Johnathan M. Richards<br \/>\nAD&#038;D<br \/>\nLevels 1-2<\/p>\n<p>WoW! This is a good adventure! And I don\u2019t even mean it on the \u201cby Dungeon Magazine standards\u201d grading curve! It\u2019s actually good! I\u2019m serious! Ready? I\u2019m totally serious here, it\u2019s good EVEN CONSIDERING WHAT I AM ABOUT TO WRITE. First, keep in mind it\u2019s for level 1\u2019s. And has what feels like an endless and boring backstory. And a hook that feels like it\u2019s about 10 pages long \u2026 all to keep the party from killing some asshat nixies. And then consider it\u2019s underwater. And has two mummies. (got magic weapons?) And an undead leopard. (more magic weapons needed!) And all of the room descriptions are like half a page long and full of shit no one cares about. AND ITS GOOD! I know! Level 1? Underwater? Ha! A million loaned things for the arty, right? Right? No! Nixie kisses! It\u2019s wonderful! All is right in the world, it fits perfectly! And an egyptian tomb to explore? (a teleport circle opened a portal underwater to the tomb.) Lame \u2026 except \u2026 it\u2019s an alien environment,, and totally bizarre to find out of nowhere! Mystery! Wonder! And combined with the already alien environment of underwater, it works great! And the DM Torture Porn of Underwater Adventuring is toned down to be just the good parts that are fun and enhance the adventure! How is that? Light sources halved \u2026 so the descriptions play on that \u2026 shadows and chaos suddenly appearing in your (very) restrictive magic 10\u2019 light circle! And not immediately attacking you! Lungs full of water and can\u2019t cast? How about an air pocket under an overturned boat? Or a glob of air stuck to a diving beetle? Perfect! Mummies? That\u2019s easy! The folks who you are in search of almost killed it AND it\u2019s got a CLEARLY magic sword sticking out of its back while it\u2019s engaged in a fight with the diving beetle! The undead kitty is torn between protecting the tomb and curling up n a ball every round, because it\u2019s a cat in water! Treasure chamber problems? The party has enough time to grab some loot before the teleport circle starts to disappear! This things MASTERFUL in it\u2019s design It exploits the FUN inherent in the situations. I LOVE it when I expect something to suck ass and it turns out wonderful! WAAAYYYYYYY too much text in this, but fuck it. Get a highlighter and go to town! All Hail Discordia!<\/p>\n<p>Unexpected Guests<br \/>\nBy Jeffrey P Carpenter<br \/>\nAD&#038;D<br \/>\nLevels 4-6<\/p>\n<p>A good concept, ruined. The party find a magic bag that turns out to be a mashup between a bag of holding and a instant fortress: a little home inside of a bag that you can climb in to. Pretty cool! And then the three derro trapped inside attack. That\u2019s all Derro EVERY do in D&#038;D: attack. Sometimes I feel like there was a special monster manual that only had derro in it and that a significant number of Dungeon Magazine contributors only had access to that one MM. No, they are not thankful or grateful for being released. I would be. Demons, djinni\u2019s and derro are NEVER thankful for being released. That sucks. Having an evil buddy could provide LOADS of fun roleplay. Think how many great things could have been in that bag \u2026 instead of three derro who instantly attack. Lame.<\/p>\n<p>Trial of the Frog<br \/>\nBy Tito Leati<br \/>\nAD&#038;D<br \/>\nLevels 3-4<\/p>\n<p>A frog-man wants your help to get through a doorway. It\u2019s a three room cave with a duergar and some skeletons. The grippli is very charming and has a nice story; it should have been presented as NPC data though instead of a giant monologue. It\u2019s a nice non-human motivation with enough relatable content for the players to want to help.Otherwise, quite short.<\/p>\n<p>The WInter Tapestry<br \/>\nBy Stephen C. Klauk<br \/>\nAD&#038;D<br \/>\nLevels 5-8<\/p>\n<p>This is a brief overland journey and then an assault on a white dragon&#8217;s lair on an island in a sea of ice. Except the dragons dead and a frost giant family has moved in. The overland coomes form a map the characters get on a tapestry, showing the way to the dragon&#8217;s lair. Nice little town bit, nice little features on the (very brief) overland. It\u2019s almost abstracted \u2026 especially compared to the description length on the island. The island has a nice map and the concepts in it are quite nice, but the length of the rooms changes dramatically to be quite long. Paragraphs to describe each trap, lots and lots of room decor information, and so on. Which is too bad because as a kind of \u201cfully realized front giant home\u201d, on an island, it\u2019s actually pretty nice. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Oh god. Do you know how to tell when you\u2019re about to have a bad day? When the cover of Dungeon Magazine proclaims \u201cShakespearean Giants!\u201d Lear the Giant-King By Mike Selinker AD&#038;D Levels 6-9 Ok, ok. It\u2019s not as bad &hellip; <a href=\"https:\/\/tenfootpole.org\/ironspike\/?p=2983\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":2982,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[5,3],"tags":[],"class_list":["post-2983","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-dungeon-magazine","category-reviews"],"jetpack_featured_media_url":"https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2016\/04\/d78.jpg","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/posts\/2983","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2983"}],"version-history":[{"count":1,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/posts\/2983\/revisions"}],"predecessor-version":[{"id":2984,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/posts\/2983\/revisions\/2984"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/media\/2982"}],"wp:attachment":[{"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2983"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2983"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2983"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}