{"id":2932,"date":"2016-03-12T07:37:27","date_gmt":"2016-03-12T12:37:27","guid":{"rendered":"http:\/\/tenfootpole.org\/ironspike\/?p=2932"},"modified":"2016-03-07T09:50:24","modified_gmt":"2016-03-07T14:50:24","slug":"dungeon-magazine-73","status":"publish","type":"post","link":"https:\/\/tenfootpole.org\/ironspike\/?p=2932","title":{"rendered":"Dungeon Magazine #73"},"content":{"rendered":"<p><a href=\"http:\/\/tenfootpole.org\/ironspike\/?attachment_id=2931\" rel=\"attachment wp-att-2931\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2016\/03\/d73-221x300.jpg\" alt=\"d73\" width=\"221\" height=\"300\" class=\"alignnone size-medium wp-image-2931\" srcset=\"https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2016\/03\/d73-221x300.jpg 221w, https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2016\/03\/d73.jpg 368w\" sizes=\"auto, (max-width: 221px) 100vw, 221px\" \/><\/a><\/p>\n<p>Mere of Dead Men gets a cover\/feature image! Too bad this installment is one of the worst adventures in Dungeon history.<\/p>\n<p>Quoitine Quest<br \/>\nby Kate Chadbourne &#038; Cal Rea &#038; Greg Rick<br \/>\nAD&#038;D<br \/>\nLevels 1-3<\/p>\n<p>A mage hires you to find some minerals he needs. This has a long, boring backstory\/beginning, a decent middle, and an unsatisfying end. The middle part is the description of, and several small locales, in a little \u2026 fiefdom? Manorial land? Anyway, a small little area of the countryside with a couple of manors and villages and other features to explore. It all feels very real and yet still has those elements of the fantastic. a rock wakes up and talks to you. Yeah! There\u2019s an old noble lady who has died \u2026 and doesn\u2019t know it. More than the usual hack-fest, you get to interact with her, perhaps for quite some time. The end has the party negotiating with a high-level monster who is sullen and trapped. It feels \u2026 unsatisfying, but I\u2019m not sure why. The adventure does a decent job in providing those little bits of detail that I like in order to anchor an adventure to, but could still be more specific with them AND trim the backstory\/exposition\/unrelated nonsense. It should be about a third the size it is. Id say it\u2019s a quiet adventure with a decent amount of interesting roleplaying offerred.<\/p>\n<p>Eye of Myrkul<br \/>\nby Eric L. Boyd<br \/>\nAD&#038;D<br \/>\nLevels 6-8<\/p>\n<p>A Mere of Dead Men adventure \u2026 supposedly. In reality one of the worse written adventures in Dungeon history. This starts with four to five of backstory, some of the driest history I\u2019ve ever read.The entire thing has reams of text. Reams and reams and reams. An dragon with a ring of invisibility gets the players to go dig up some bones. A couple of wilderness encounters. Some long text at a tower and in a crypt. Seriously, it\u2019s like every every single thing is expanded to three paragraphs when one sentence would do. The destruction of your allies fortress happens off screen before the adventure starts. THAT\u2019S why players hate D&#038;D. This fucking with their lives for no reason at all. \u201cOhhh, I need to motivate the players.\u201d Try motivating them with something interesting then instead of restoring to the old \u201csomeone you care about is kidnapped\u201d trope. A dragon wearing a ring of invisibility? Let me guess, he flies because of a ring of flying? It\u2019s a fucking dragon. Make him turn the fuck fuck invisible if you want him to be invisible. P.O.S.<\/p>\n<p>The Necromancer\u2019s Pet<br \/>\nby Jason Duke<br \/>\nAD&#038;D<br \/>\nLevels 4-6<\/p>\n<p>LAME. Side-trek. It\u2019s shit like this that ruined D&#038;D. You save a puppy bulldog from some werewolves. It drains your life at night with a vampiric ability. Wow, the thing you save turns out to be EVIL? Oh my, never saw that coming. D&#038;D parties are paranoid and unhelpful for a reason: bad fucking DM\u2019s. <\/p>\n<p>The Setting Sun<br \/>\nby Andy Miller<br \/>\nAD&#038;D<br \/>\nLevels 5-7<\/p>\n<p>3 evil shapeshifters have taken over a temple in a village in a remote area. The party is sent to investigate why an invading army leaves the village alone. A pretext is displayed. (Very nice: a spinning top spun by an acolyte. I like!) There\u2019s a small wilderness map for the surrounding area with some \u2026 interesting by generic? encounters. Most of the text is taken up with the description of the temple and the catacombs under the temple, both described in a dungeon-like\/exploratory manner. It\u2019s all disconnected. The priests are supposed to, I guess, give themselves away and make it obvious they are the bad guys? Or the party is supposed to sneak around the temple getting into things? The connection between the priests, their turning out to be evil, and then the exploration of the catacombs and the temple is not very strong. You\u2019d have to do some linking yourself. Given that the imagery and plot isn\u2019t very strong, it\u2019s hard to see this as useful.<\/p>\n<p>Faerie Wood<br \/>\nby Jeff Crook<br \/>\nAD&#038;D<br \/>\nLevels 1-2<\/p>\n<p>Side-trek length. You buy some art form a gnome. Turns out it\u2019s a transformed sprite. You\u2019re attacked by 36 sprites firing sleep arrows and then forced to go stop the gnome from transforming faeries. They can\u2019t go after him because of the 20 shrikes he keeps as pets\/friends. This is an adventure? <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Mere of Dead Men gets a cover\/feature image! Too bad this installment is one of the worst adventures in Dungeon history. Quoitine Quest by Kate Chadbourne &#038; Cal Rea &#038; Greg Rick AD&#038;D Levels 1-3 A mage hires you to &hellip; <a href=\"https:\/\/tenfootpole.org\/ironspike\/?p=2932\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":2931,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_post_was_ever_published":false},"categories":[5,3],"tags":[],"class_list":["post-2932","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-dungeon-magazine","category-reviews"],"jetpack_featured_media_url":"https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2016\/03\/d73.jpg","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/posts\/2932","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2932"}],"version-history":[{"count":1,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/posts\/2932\/revisions"}],"predecessor-version":[{"id":2933,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/posts\/2932\/revisions\/2933"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/media\/2931"}],"wp:attachment":[{"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2932"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2932"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2932"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}