{"id":2824,"date":"2015-10-31T07:33:56","date_gmt":"2015-10-31T11:33:56","guid":{"rendered":"http:\/\/tenfootpole.org\/ironspike\/?p=2824"},"modified":"2015-10-16T11:34:35","modified_gmt":"2015-10-16T15:34:35","slug":"dungeon-magazine-63","status":"publish","type":"post","link":"https:\/\/tenfootpole.org\/ironspike\/?p=2824","title":{"rendered":"Dungeon Magazine #63"},"content":{"rendered":"<p><a href=\"http:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2015\/10\/d63.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2015\/10\/d63-229x300.jpg\" alt=\"d63\" width=\"229\" height=\"300\" class=\"alignnone size-medium wp-image-2823\" srcset=\"https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2015\/10\/d63-229x300.jpg 229w, https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2015\/10\/d63.jpg 382w\" sizes=\"auto, (max-width: 229px) 100vw, 229px\" \/><\/a><br \/>\nHunt for a Hierophant<br \/>\nby Chris Doyla<br \/>\nAD&#038;D<br \/>\nLevels 6-8<\/p>\n<p>Your motivation here is that a town you call home is threatened. Lame. PC\u2019s are murder hobos with no families precisely to avoid this kind of ham-handed DM manipulation. \u201cGet married? Fuck No. I don\u2019t want to go rescue her next week and every week for the rest of my life.\u201d Go find a treant who can tell you how to go find a druid. A couple of forest encounters, the treant is insane, and the druid dungeon is full of \u201ctests.\u201d Oh boy. Tests. The only good thing about this adventure is a couple of monsters who don\u2019t immediately attack, a dryad and a stone giant. How refreshing. This thing is BURIED in text, even by Dungeon standards. It like to explain things. A LOT. \u201cA trigger spell activates a blah blah blah spell which activates a \u2026\u201d It\u2019s fucking magic. The sword flies around because that\u2019s what swords do. \u201cPerhaps the purpose of your life is to serve as an example to others.\u201d<\/p>\n<p>Gnome Droppings<br \/>\nby Christopher Perkins<br \/>\nAD&#038;D<br \/>\nLevels 2-4<\/p>\n<p>It says Spelljammer, but not really. The party sees a shooting star. Finding it next to a moorlock cave, they kill\/scare away the creatures. The star is a crate, with two gnome robots in it. Some spriggans show up. Hilarity ensues as the gnome robot gets confused. Eventually some Spelljamming gnomes show up and ask for their robot back. There\u2019s not much to this, and far, FAR too much text to describe what\u2019s going on. That\u2019s it. Nothing to see. Move along.<\/p>\n<p>Huzza\u2019s Goblin O\u2019War<br \/>\nby Paul F. Culotta<br \/>\nAD&#038;D<br \/>\nLevels 4-6<\/p>\n<p>A tiny pirate encounter. A hill giant throws an anchor grappling hook at the parties boat while margoyles fly over goblin raiders. And this is an adventure? \u201cNext week please write 62 pages on a room with an orc and a pie.\u201d That\u2019s it. Nothing to see. Move along.<\/p>\n<p>Blood &#038; Fire<br \/>\nby John Baichtal<br \/>\nAl-Qadim<br \/>\nLevels 5-7<\/p>\n<p>This is quite the long desert fetch-quest adventure. Find the missing prince, but you need to find the old vizier first. To do that you need to travel to an oasis. The folks there won\u2019t let you have the vizier unless you kill the dragon. Travel to the prince\u2019s valley prison. Meet locals. Invade mage fortress that has captured prince. There are bits and pieces of good design in this. Some of the creatures you encounter are doing things; dragging away a dead body, or in the process of attacking others. Some of the magic items are decently described, even though they only show up in a big treasure vault at the end. The apparatus of Kwalish shows up (I don\u2019t recall ever seeing one in an adventure before \u2026 no, the 2E artifact adventures (Axe, Rod, Vena) don\u2019t count.) It\u2019s mostly long. It wants to be realistic and tries to cram in data, but it does so using the traditional room\/key format, with lengthy introductions. If Baichtal was more familiar with sandboxes then it may have turned out different. \u201cTedious\u201d is what I would use to describe this one.<\/p>\n<p>Invisible Stalker<br \/>\nby Johnathan M. Richards<br \/>\nAD&#038;D<br \/>\nLevels 1-2<\/p>\n<p>It\u2019s only three pages. A woman comes running out of her dress shop, complaining of a ghost. It\u2019s actually a thief with a ring of invisibility who is stalking her. That\u2019s it. Nothing to see. Move along.<\/p>\n<p>Beauty Corrupt<br \/>\nby Kent Ertman<br \/>\nAD&#038;D<br \/>\nLevels 4-5<\/p>\n<p>This is a scene-based adventure that is primarily underwater. A merchant has suddenly regressed and is an idiot. The other merchants pay the party to find out why. Clues lead to the sea, where the party finds out about some hags that cursed a siren. Murder Time! There are some nice bits of descriptive text scattered throughout (wicked paring knife, they keep three feet to gnaw\/snack upon, etc) but it\u2019s mostly crap. The scene based layout is combined with mountains of text that doesn\u2019t really say anything. (Talk about hand-holding!) The hags all have rings of spell storing with teleport, so they can escape. Joy. What a gimp. Why not just scream \u201cDM PET! YOU CAN\u2019T KILL THEM HA HA HA !\u201d at the players instead? They both make the players feel the same way.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hunt for a Hierophant by Chris Doyla AD&#038;D Levels 6-8 Your motivation here is that a town you call home is threatened. Lame. PC\u2019s are murder hobos with no families precisely to avoid this kind of ham-handed DM manipulation. \u201cGet &hellip; <a href=\"https:\/\/tenfootpole.org\/ironspike\/?p=2824\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":2823,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[5,3],"tags":[],"class_list":["post-2824","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-dungeon-magazine","category-reviews"],"jetpack_featured_media_url":"https:\/\/tenfootpole.org\/ironspike\/wp-content\/uploads\/2015\/10\/d63.jpg","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/posts\/2824","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2824"}],"version-history":[{"count":1,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/posts\/2824\/revisions"}],"predecessor-version":[{"id":2825,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/posts\/2824\/revisions\/2825"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=\/wp\/v2\/media\/2823"}],"wp:attachment":[{"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2824"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2824"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/tenfootpole.org\/ironspike\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2824"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}