The1True
8, 8, I forget what is for
actually surprisingly interesting.Dusk City Outlaws
That wasn't the fun dunk on some poor shmo's fantasy heartbreaker that I was hoping for... :\
actually surprisingly interesting.Dusk City Outlaws
Yes, the users. Dyson I blame for lowering the barrier to entry for unskilled amateurs, but his actual work is a great boon to the sphere. He's from Ottawa? That's cool - didn't know that.I hope you're dissing Dyson map users and not Dyson himself, who is pretty gifted imho and our proud hometown hero!
So, the "trailer" likely includes no actual scenes from the movie.ATTENTION
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Like, the sequel film? I've heard bad things...He had a go at Gladiator last week, I'm looking forward to reading it.
No, nitpicking the original. Also, his series on the Battle of Helm's Deep and the Siege of Gondor, and comparisons between the books and the movies, is really excellent.Like, the sequel film? I've heard bad things...
FYI any Wes Anderson fans out there, I heartily endorse The Phoenician Scheme - a real return to form for Anderson after the staleness of Asteroid City and the divisiveness of French Dispatch. Really takes after GBH in terms of tonality and humor.
They're like black licorice - you either love it, or you believe the rest of the world crazy for loving it. Grand Budapest Hotel is his opus; if you watch it, you'll know which side you fall on. Life Aquatic is pretty approachable too, as a way to dip your toe in (pun intended).I think the only Wes Anderson movie I have seen is Rushmore. I didn't love it, but I was young and stupid so that doesn't mean anything.
Yeah, that doesn't sound great.I have not. Prince dropped glowing praise on it which prompted me to buy it a while ago. I did read it. I collect classic adventures, so I have more than I'll ever be able to run which leads me to rate modules more as reads than playable adventure aids. On that scale, this was a slog, so I think we're in agreement there. Huge explanations delivered in big, bland, square paragraphs. Few illustrations to spark the imagination. Very little bolding or highlighting to guide the eye.
I dunno, Prince and Bryce have a way of seeing through the outer fluff of a product to how it's actually going to play out at the table. I can see how maybe this one could be more fun for the players than the DM. But yeah, there's a lot to wade through there. It's very technical 2.5e AD&D as well, since he's pushing the various Players Options books, it's a little more difficult than usual to convert to your system of choice, or just riff off of like I and DP were suggesting in that other thread.
Yes, those are great. I mean Cordell's 2e sahuagin modules: Evil Tide, Night of the Shark and Sea of Blood.U1-3 are a blast, man! I ran the whole trilogy a while ago as part of a U-themed Greyhawk campaign; they played very smoothly.