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    5e - why you think it sucks, and why you're wrong

    I would argue this has already started but is going on mainly over on RPG.net. All of the various "retroclone" projects of 4e have threads over there in the D&D forum.
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    The state of Post-OSR content

    Oh, missed this one! This is an extraordinarily funny way of saying that it's a publicly known fact, easily discovered across my internet presence, that I periodically interact positively with Ava, Warren, Marcia, and even Gus. But beware! The conspiracy grows - there are tens, perhaps even...
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    5e - why you think it sucks, and why you're wrong

    The rules are entirely available for free online. You don't actually have to buy anything to play.
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    5e - why you think it sucks, and why you're wrong

    Even better! Because all the rules are free, I can literally link you to the explanations the game itself provides. This is the adventure template section from the Gamesmastery Guide. Here's one of the templates from that section: While I would almost never actually use this straight as it...
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    5e - why you think it sucks, and why you're wrong

    Lots! PF 2e kind of takes a lot of deep insights from the last three editions of D&D (and beyond) and then applies a rationalising sensibility to it all. A lot of what makes it a good game is the fine details, how things fit together in ways that one of those editions wanted to accomplish but...
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    The state of Post-OSR content

    I don't really consider myself "artpunk" but I think the category as a whole has now inflated so large that it's incoherent, vs. earlier usages which picked out a consistent design trend incorporating Patrick Stuart, Luka Rejec, Mork Borg, and others. The use of the term seems to be moving into...
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    The state of Post-OSR content

    This is broadly my understanding as well. The "BrOSR" has sub-branches that call themselves "MachOSR", "VatOSR", and "TyrannOSR" and various other mid-tier jokes. Jeffro goes around calling anyone who disagrees with him a "creepy nerd" and casting aspersions on their ability to lift weights or...
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    The state of Post-OSR content

    Gus started playing D&D in 1981, so I don't think the generational theory holds a lot of water. I started in 1991, and am also interested in Proceduralism's insights. Brendan and Marcia are newer, but are truthfully two different generations of gamers - Brendan started sometime in the late 2000s...
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    The state of Post-OSR content

    I think Jeffro is half-joking. That is, I think he believes all of his points and positions, but adopts a consciously confrontational, and obnoxious personality in his interactions and writing because he thinks it's funny. I'd compare it to John Tarnowski's original Pundit persona, and expect it...
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    The state of Post-OSR content

    Here's Brendan talking about "proceduralism" way back in 2014.
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    The state of Post-OSR content

    I may have known this post was coming when I dropped his name in connection with "proceduralism" last night. ;)
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    The state of Post-OSR content

    Gus posted his take on it today. Marcia posted her take on it about a month ago. Their takes aren't identical, nor are they quite what Ava means when she describes Errant as "rules light, procedure heavy" but all three of them are expressing slightly different takes on a shared idea. That idea...
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    The state of Post-OSR content

    Back when I still played classed OSR games regularly, I just used the Hear Noise chance for all thief skills or activities, typically starting at 4+ on a d6. I would allow everyone else to succeed on similar tasks on a 5+ on the same die. However, other characters' chances remain flat, while the...
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    The state of Post-OSR content

    If it's any comfort, I think we're actually about to go through a big revival of classic style play, but now attached to new rulesets and more strongly formalised that it was during Gygax. I don't think it's a new play culture such that I would call it "neo-classical" but it's an interesting...
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    Criteria: Evocative-Terse continuum vs. Rorschach for the referee

    For me, the archetypal examples of this are the RPGA tournament modules. Not that they're terrible in their original context, but they have a number of faults like the "two pages of boxed text to start the adventure off" that are forgivable in that context but obnoxious outside of it, and no...
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    5e - why you think it sucks, and why you're wrong

    For modern D&D, I strongly prefer PF 2e. I think D&D 5e doesn't quite succeed on its own aesthetic terms, regardless of what one thinks of those terms. PF 2e commits more consistently to a more vividly realised vision with similar values to 5e's.
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    Bryce said...

    Let me assure you that running into bears at the dump is rarely a planned encounter. ;) Black bears are actually quite social, they just don't live in extended family groups sharing a residence. It's not uncommon for a bunch of them to live in close proximity and to get together from time to...
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    Bryce said...

    It's ice cream made with milk instead of cream. In the US it's usually labelled "low-fat ice cream".
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    Bryce said...

    Black bears more or less do so in real life. In north-central Ontario they'll show up to town dumps en masse to eat the garbage. So long as food's abundant, they seem quite sociable with one another.
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    Bryce said...

    The circle of life: We eat them, they eat us in turn. Much like bears, really. Coincidentally, two of my favourite game meats, even over deer.
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