Maynard's latest activity

  • Maynard
    Maynard reacted to Osrnoob's post in the thread Book Fucking Talk with Like Like.
    Bryce mentioned in an old review a sci Fi series that is unlikely to be finished or is on hiatus and he loves it Maybe giant bugs? Not...
  • Maynard
    Maynard replied to the thread Hack Feedback.
    Roll for the galaxy and Kings of Tokyo are really fun off the top of my head!
  • Maynard
    Maynard replied to the thread Hack Feedback.
    One of the design goals is to have all resources apparent - everyone at the table can see everyone's dice pools.
  • Maynard
    Maynard replied to the thread Hack Feedback.
    Because it's written with compatibility with b/x modules in mind (at least for one shots) I'd still like your insights on where I've erred.
  • Maynard
    Maynard replied to the thread Hack Feedback.
    Players roll under their str or dex for melee and ranged attacks respectively. There are some fiddly edge cases, but they aren't stuffed...
  • Maynard
    Maynard posted the thread Hack Feedback in Project Workshop.
    I put together this little hack recently I'm rather fond of. I'd love your feedback!
  • Maynard
    There's some survivorship bias inherent in situations like yours. If all the players you're interacting with have a 20+year relationship...
  • Maynard
    The developer issue is a market one, not a totalitarian one. There's simply more sales to be won with these changes than lost. Osr...
  • Maynard
    You've got it backwards. It's not about intentionality or design. This is a user feedback issue. It's valid for someone new to the hobby...
  • Maynard
    Sounding pretty good, I will check this out. Props to you for getting these written and published! I can't say I've felt as productive...
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