Search Results for: fight on magazine

Fight On! #14 – Citadel of the Dark Trolls

Citadel of the Dark TrollsLee Barber This is level 9 of the community Fight On Megadungeon The Darkness Beneath. It has nine locales in a large cavern system, with each of them expanded upon in to a number of keyed … Continue reading

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Dungeon Magazine – Final Retrospective

This will be long. I beg your understanding for my verbosity hypocrisy; this is the product of four years work. I have now reviewed every adventure in every print issue of Dungeon Magazine. I started in August of 2013, after … Continue reading

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Dungeon Magazine Summary: Issues 26-50

Dungeon 26 The Inheritance is one of the stronger Dungeon adventures, featuring an assault on a small keep/manor taken over by humanoids. It’s got a decent sandbox feel to it and, with work, could be a home base for the … Continue reading

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Dungeon Magazine Summary: Issues 1 through 25

I’m trying to write up my notes and finish up my Dungeon reviews, so you can expect a few more of these as I work on 25 issues a week. Then I’ll write up a grand summary and be done … Continue reading

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Dungeon Magazine #149

Not as bad as I was expecting for issue 149. Nice ideas, poorly implemented. War of the Wielded By Richard Pett Level 5 Well, you don’t see that everyday. I tend to like things stretched to their logical conclusion, or … Continue reading

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Dungeon Magazine #148

The Automatic Hound By James L. Sutter Level 4 A beast stalks a village. Killing it just causes it to return the next night. The party has to figure out that the body of a recently dead boy needs to … Continue reading

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Dungeon Magazine #146

Escape from Meenlock Prison By Tim Connors & Eileen Connors Level 1 It’s rare I find a morally repugnant adventure. (And maybe interesting what I put in that category …) A hot fucking mess of an adventure with one redeeming … Continue reading

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Dungeon Magazine #145

Five more fucking issues. I grow weary of tolerating this shit. The Distraction By Tim Hitchcock Level 3 This is an excellent example of shitty-ass modern D&D adventure design … uh, where ‘modern’ is defined as ‘2007.’ A wilderness outpost … Continue reading

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Dungeon Magazine #143

Riding the Rail By Christopher Wissel Level 5 When I saw this I thought to myself ‘this better not be a fucking magical Eberron railroad adventure …”. It’s a fucking Eberron magic railroad adventure. Joy. Magic tech. Bound air elements. … Continue reading

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Dungeon Magazine #139

There is No Honor By James Jacobs Level 1 The first part of the Savage Tide adventure path. I look forward to the tedious underwater rules and the magic item gifting to send the party Under The Sea. Hey! Surprise! … Continue reading

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