Monthly Archives: October 2011

S2 – Dwarven Glory

This is an adventure for the Castles & Crusades system however it can be used for an pre-4E D&D like system. Conversion notes are at the end.   In ages past the dwarves built great cities under the mountain. They … Continue reading

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S1 – The Lure of Delusion

This is an adventure module for the Castles & Crusades system but it can be easily converted to any pre-4E D&D system. More on this at the end.   A small thorp near the town of Lead Hill has just … Continue reading

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C2 – Shades of Mist

This is an adventure module for Castles & Crusades, but can be used easily with any pre-4E version of D&D. More details on this aspect at the end. This module expands on areas first mentioned in C1 – The Mortality … Continue reading

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C1 – The Mortality of Green

This is an adventure module for Castles & Crusades, although it can be used with any pre-4E D&D version. More conversion details near the end of the this review.   This adventure has a long history. It appears to have … Continue reading

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DA1 – Dark Journey

This is a module for Castles & Crusades but it can be easily used for any pre-4E version on D&D. More on that at the bottom.   This modules is centered around the home fortress/dungeon of a famous wizard. Not … Continue reading

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D1 – Chimera’s Roost

This is an excellent dungeoncrawl adventure for the Castles & Crusades system. C&C is close enough to the various pre-4E versions of D&D that a DM should have no problem converting it on the fly.   In ages long past … Continue reading

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AA#1 – The Pod-Caverns of the Sinister Shroom

Villagers and livestock have begun disappearing and strange shapes are being seen in the woods. Locals have tracked the creatures back to a cave where a stream enters it. It’s up to the party to stop this!   That’s the … Continue reading

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AA#02 – The Red Mausoleum

After a long period of peace the baronial patrols are encountering groups of undead near their borders. Recently an entire gnomish community was wiped out by hordes of undead commanded by ominous knights. The Baron has charged the party with … Continue reading

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AA#3 – The Curse of the Witch Head

In a time long ago a local noble family rose to power through the use of an evil artifact: The Witch’s Head. Eventually a good member of the line came to power and buried the head in a dungeon, protecting … Continue reading

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AA#4 – The Prison of Meneptah

Different strokes for different folks. In ages long past a backstory was prepared. Through careful cunning the author outlined much trivia that is no longer relevant and not needed for play. Cleverly, major portions of the backstory were interspersed throughout … Continue reading

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