Category Archives: Dungeon Magazine

Dungeon Magazine #126

Encounter at Blackwall Keep By Sean K Reynolds Level 5 Part three of Age of Worms adventure path. The pretext is escorting a wizard to see his friend at a keep. Getting there, it’s under attack by lizardmen. Breaking the … Continue reading

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Dungeon Magazine #125

There’s nothing to see here. Save yourselves! Flee now! The Three Faces of Evil By Mike Mearls Level 3 Part 2 of the Age of Worms adventure path. Surprise! There’s a religious cult! They don’t believe in desecrating any of … Continue reading

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Dungeon Magazine #124

Erik Mona The Whispering Cairn Level 1 Part 1 of a promised 12-part Age of Worms adventure path. And a mixed bag. There’s dungeon where you meet a ghost that wants you to bury his bones with his family. In … Continue reading

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Dungeon Magazine #123

Salvage Operation By Mike Mearls Level 2 An adventure on a twelve-room wrecked ship, with vermin. Get to the hold, get a crate of loot that you’re paid 200gp for (containing a +5 cloak of protection and several figurines of … Continue reading

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Dungeon Magazine #122

Final Resting Place By Michael Kortes Level 3 This is a strange kind of befuddled adventure. A lone adventurer died killing a mind flayer deep underground. The newly freed trogs slaves rever his body as a hero and want to … Continue reading

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Dungeon Magazine #121

Fiend’s Embrace By Stephen Greer Level 4 This is a journey through a swamp and small 27 room ruined castle exploration. It’s a fetch quest, to retrieve a cloak. The wilderness portion is through a dreadful swamp-like environment, during a … Continue reading

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Dungeon Magazine #120

RELIGION IS EVIL! At least according to this issue of Dungeon, featuring evil cults in every adventure. The Obsidian Eye By Nicholas Logue & Brendan Victorson Level 4 I can be hyperbolic. I know it. But Jesus Christ this adventure … Continue reading

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Dungeon Magazine #119

Dungeon Magazine has conditioned me to throw up in my mouth a little every time I read “the party must race to …” Also, that phrase actually means “linear plot” instead of what I believe to be the more common … Continue reading

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Dungeon Magazine #118

Box of Flumph By Tim Hitchcock Level 1 The usual sort of Dungeon dreck. It’s event based, has a small “investigation” that leads the characters around by the nose with a plot element and LOTS of advice on to keep … Continue reading

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Dungeon Magazine 117

Fallen Angel Eberron By Keith Baked Level 3 A linear adventure inside a glass tower in the Fallen district of Sharn to recover a statue. You’re hired by a rich chick to recover a statue fragment, a hand, stolen from … Continue reading

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