The1True
My my my, we just loooove to hear ourselves don't we?
Love 'em or Hate 'em.
I believe I have expressed my loathing for RWM's previously. It might be a combat is slower in 3e thing. It might be a, we were going somewhere and now we're doing this instead, thing. In the case of Barrowmaze it's a snowballing encounter thing (which I have to admit is fun sometimes) but can turn into a real headache of open SRD windows and printed stats as one group after another come crashing into the party.
Anyway, I hate them, but I run them anyway, because them's the rules?
That said; I sure do seem to like creating the tables.
So here's the question: What's the upper limit of extra/nested tables in a published product? Like, it's become relatively common to add an extra table to describe the condition you find the encounter in (fighting/fucking/feeding/fleeing), but what about nested tables like Hazards and Weather? What about sub-tables to control the frequency of certain types of monster; like I only want People (humans/demihumans/humanoids) to come up 1:20, but then it could be any of a variety of races/factions/NPC's?
Is it better to have say 6-8 semi-scripted random encounters on a small table and provide a more comprehensive set of RWM tables in an appendix or as bonus digital content in case the PC's wander off the narrative?
I believe I have expressed my loathing for RWM's previously. It might be a combat is slower in 3e thing. It might be a, we were going somewhere and now we're doing this instead, thing. In the case of Barrowmaze it's a snowballing encounter thing (which I have to admit is fun sometimes) but can turn into a real headache of open SRD windows and printed stats as one group after another come crashing into the party.
Anyway, I hate them, but I run them anyway, because them's the rules?
That said; I sure do seem to like creating the tables.
So here's the question: What's the upper limit of extra/nested tables in a published product? Like, it's become relatively common to add an extra table to describe the condition you find the encounter in (fighting/fucking/feeding/fleeing), but what about nested tables like Hazards and Weather? What about sub-tables to control the frequency of certain types of monster; like I only want People (humans/demihumans/humanoids) to come up 1:20, but then it could be any of a variety of races/factions/NPC's?
Is it better to have say 6-8 semi-scripted random encounters on a small table and provide a more comprehensive set of RWM tables in an appendix or as bonus digital content in case the PC's wander off the narrative?